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Innehåll tillhandahållet av Scene World Magazine. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Scene World Magazine eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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Lipstick on the Rim
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1 Amy Schumer & Brianne Howey on the Importance of Female Friendships, Navigating Hollywood's Double Standards, Sharing Their Birth Stories, and MORE 50:05
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This week, in what might be the funniest episode yet, Molly and Emese are joined by co-stars Amy Schumer and Brianne Howey. They get candid about motherhood, career evolution, and their new film, Kinda Pregnant —which unexpectedly led to Amy’s latest health discovery. Amy opens up about how public criticism led her to uncover her Cushing syndrome diagnosis, what it’s like to navigate comedy and Hollywood as a mom, and the importance of sharing birth stories without shame. Brianne shares how becoming a mother has shifted her perspective on work, how Ginny & Georgia ’s Georgia Miller compares to real-life parenting, and the power of female friendships in the industry. We also go behind the scenes of their new Netflix film, Kinda Pregnant —how Molly first got the script, why Amy and Brianne were drawn to the project, and what it means for women today. Plus, they reflect on their early career struggles, the moment they knew they “made it,” and how motherhood has reshaped their ambitions. From career highs to personal challenges, this episode is raw, funny, and packed with insights. Mentioned in the Episode: Kinda Pregnant Ginny & Georgia Meerkat 30 Rock Last Comic Standing Charlie Sheen Roast Inside Amy Schumer Amy Schumer on the Howard Stern Show Trainwreck Life & Beth Expecting Amy 45RPM Clothing Brand A Sony Music Entertainment production. Find more great podcasts from Sony Music Entertainment at sonymusic.com/podcasts and follow us at @sonypodcasts To bring your brand to life in this podcast, email podcastadsales@sonymusic.com Learn more about your ad choices. Visit podcastchoices.com/adchoices…
Ep. #190 - Asgard's Fall with Vitali Sperling
Manage episode 418827671 series 121844
Innehåll tillhandahållet av Scene World Magazine. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Scene World Magazine eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Welcome to our new episode! This time we are talking with game designer Vitali Sperling from the game studio Soulpotion who made 'Asgard's Fall'. The game is a mix between a rogue-like and RPG, featuring a persistent skill tree that heavily influences your character's progression. Enjoy.The interview starts at minute 14:26
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225 episoder
Manage episode 418827671 series 121844
Innehåll tillhandahållet av Scene World Magazine. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Scene World Magazine eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Welcome to our new episode! This time we are talking with game designer Vitali Sperling from the game studio Soulpotion who made 'Asgard's Fall'. The game is a mix between a rogue-like and RPG, featuring a persistent skill tree that heavily influences your character's progression. Enjoy.The interview starts at minute 14:26
…
continue reading
225 episoder
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×It's time for a new episode! Say hello to Ignacio Trelles, CEO and Co-Founder of Sarnayer Studio which is developing 'Dying Breed' - a new isometric pixel art RTS game with retro futuristic vibes! Tune in and enjoy! The interview starts at minute 18:51
In our new episode we are talking with Dan Morris and Maria Kinnun from Fearzine - an independently owned and operated physical and digital magazine focused on horror games, especially titles from indie studios and individuals. Enjoy!! The interview starts at minute 43:28
Sarunas Ledas has a rich story in the game industry, starting out in the fan-made Broken Sword 2.5, becoming the co-owner of the Lithuanian game studio Tag of Joy which released Crowns And Pawns, to the upcoming sequel of A Vampyre Story in co-operation with famous point and click adventure pioneer Bill Tiller. We talk about the whole journey he took from making a hobby due to his love for games to a living. Enjoy! The interview starts at minute 48:02…
In our new episode we welcome Fritz Philipp, creator of GUI64, an amazing graphical user interface for your Commodore 64. It was just released and makes your good old C64 look more modern than ever before! Check it out! The interview starts at minute 23:41
Ho! Ho! Ho! Welcome to our Xmas episode! And this time we welcome Brandon Casteel, the lead game designer of Tempest Rising. It is one of the most hyped games for 2025 and a spiritual successor to Command and Conquer! Enjoy! The interview starts at minute 19:49
In our new episode we welcome Eugene Sandulenko. He is one of the project leaders of ScummVM - a program which allows you to run certain classic graphical adventure and role-playing games. Enjoy! The interview starts at minute 30:10
We had the please to talk to Amir Kabirmanesh from GamerTag for our new episode. GamerTag stands for a new era of gaming social media. Are you curious? Tune in and enjoy! The interview starts at minute 28:23
In our new episode we welcome Marius Gosch, one of the founders of the Broken Sword 2.5 project. He'll tell us about some insights and his work as a story- and puzzle writer on this amazing fan-made Broken Sword 2 sequel of the adventure classic. The interview section starts at minute 1:43:08 Tune in and enjoy!…
In our new episode we are talking with Charles Cecil. He is a British video game designer and founder of Revolution Software, best known for games like Broken Sword or Beneath a Steel Sky. The interview section starts at minute 1:03:08 Enjoy!
In our new episode we welcome Mark Cale, founder of System 3 and trailblazer of the global video game industry since 1982! He worked on legendary games like International Karate or The Last Ninja. Nothing more to say: it is legend time! Enjoy! Interview starts at minute 16:15 into the podcast. Enjoy!…
This is a huge one! We are very proud and happy to welcome the one and only John Romero - the co-creator of Doom! In this episode of our podcast he is talking about his long-awaited autobiography 'Doom Guy: Life in First Person'. Tune in for gaming's original rock star! The interview section starts at minute 31:17 Enjoy!…
We are happy to welcome back chiptune maestro Tronimal! He is well-known for amazing Gameboy music albums and energetic live performances. This time we are talking about his upcoming Virtual Boy album and the process of making an album for Nintendo's early VR attempt. The interview section starts at minute 44:24 Enjoy!…
We are back with our Gamescom 2024 special episode in which Joerg talks about what happened at the biggest game fair of the world, which happens to be in Cologne Germany each year and Scene World is a part of as an exhibitor in the Retro Area since 2014.
In this episode, we talk to Alex Brown, coder in the team that is creating the brawler "Metro Siege", the first of its kind which works on a vanilla Amiga 500 and includes multiplayer online crossplay (Amiga, web browser, Steam PC). We talk to him about the technical finesse and firsts the game is putting its toes in, while being a wicked game with fantastic humor and gameplay cherries as an icing on the cake! Enjoy! The interview section starts at minute 0:37 into the podcast…
In this exciting episode, we dive into the vibrant world of retro gaming with special guest Brett Weiss! Brett is an author, historian, and a true connoisseur of classic video games. With a deep passion for gaming history, Brett has penned several books, including the acclaimed "Classic Home Video Games" series and "The 100 Greatest Console Video Games: 1977-1987" and his more recent "The (S)NES Omnibus" book series. Brett Weiss has been a professional writer since 1997. His work has appeared in numerous publications, and he is a frequent speaker at gaming conventions. Brett’s website is a treasure trove of articles, book excerpts, and gaming insights, too. The interview starts at minute 12:02…
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