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The Devolver Digital Forkcast

JM Specht, Jared Stults and Robbie Paterson

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Straight from our mouths to your ears! Hot takes delivered direct from the Devolver Digital Forkcast! We interview Devolver and Devolver-adjacent developers and professionals to give you insights into what makes this weird-ass company work. The Devolver Digital Forkcast: It's a podcast!
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Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business
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Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

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+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
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Not DnD

EN Publishing

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‘Not DnD’ is a weekly podcast discussing tabletop roleplaying games. Each week EN Publishing’s Jessica Hancock interviews the creators behind different tabletop roleplaying games that aren’t D&D!
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Breaking Into Board Games

Ian Zang, Gil Hova, Tony Miller

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Breaking into Board Games is a podcast about breaking into the hobby game industry. Every week, we interview a person of note, and give tips and tricks to make your way into the business of games.
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The Dice Tower

Tom Vasel and Eric Summerer

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Tom Vasel and Eric Summerer take a look at board games, card games, and the people who design, publish, and play them. Top ten lists, Q&A, tales of horror, and more await you!
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Media Evolution

Video Archive – The Conference by Media Evolution

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Media Evolution is a membership organization that help media industries to innovate and grow. The videos in this podcast are generated at our annual conference The Conference and lectures we arrange throughout the year. http://www.mediaevolution.se
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Words About Games

wordsaboutgames

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Every Friday we publish The Words About Games Podcast where we talk about the news of the week - discussing what's been going on in gaming, the games industry and gaming culture.
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Full Time Game Dev

Thomas Brush

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Discover how you can make independent games from the comfort of your own home. Listen to stories from Thomas Brush and his guests, all indies making a full time living making their own indie games. Please subscribe, leave a review, and check out our free game kit, courses, and more (links in the episode descriptions)!
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XDS Podcast

External Development Summit (XDS)

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Interested in more knowledge and expertise in the games industry? Host Chris Wren is Co-Founder of XDS Spark, Founder of XDS and former Chair for the Advisory Committee. As a 20 year veteran in the videogame industry, Chris talks to movers and shakers addressing external development in the areas of Art, Co-development, Audio, QA and Localization across all platforms. Published monthly. External Development Summit (XDS) is the only annual, international games industry event with a primary foc ...
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Board Game Business Podcast

Richard New, Brian Henk, Jeremy Commandeur

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On The Board Game Business Podcast, we discuss the business side of the tabletop gaming industry. We don't review games or tell you which ones we like, but instead focus on how to price, distribute, design, develop, and market your game. Richard New hosts and sits alongside Jeremy Commandeur, a game designer, and Brian Henk, a game designer and publisher with Overworld Games.
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Perpetual Chess features weekly conversations with the chess world's best players, trainers and accomplished amateurs about their careers, current projects, best practices and the latest in chess news. Learn more at PerpetualChessPod.com
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Canada’s #1 video game book club podcast! We tackle games large & small, new & old while keeping it informative, funny and (mostly) positive. Hosted by Jacob McCourt, Mike Ruffolo, Moe Murtadi, Katie Lesperance, Flora Merigold and Travis Colenutt. After almost 6 years of twice-monthly shows, we now publish new shows when we have something to say! Looking for a good place to start? Download an episode for a game that you really love and hit play. Looking for suggestions? Consider our episodes ...
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Product of Play

Curtis Schmidt

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A captivating journey through the realm of game development. Delve into the entire product development cycle, from the inception of ideas to the final release. Listen as we explore game creation, including concept ideation, design, testing, marketing strategies, and more. Whether it's captivating board games, cutting-edge VR experiences, or immersive video games, we'll unravel the stories and strategies that helped bring great games to the market.
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Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers

RisingHighAcademy.com - Game Dev Studio & Training Resources.

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Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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Game Dev Local Podcast

Game Dev Local

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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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WEST OF THE WOOD » Podcasts

West of the Wood

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An actual play Dungeons and Dragons 5e podcast. Our heroes explore dungeons, fight dragons, and much much more! Lots of action, lots of comedy, and a lot of fun. Listen to our many adventures in the World of Myrr and the Forgotten Realms.
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The Cultures

The Cultures

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Adrian Hon, Andrea Phillips, and Naomi Alderman talk about technology, books, publishing, games, science, religion, films, TV, politics, and how to live a good life.
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Legal Moves

Zachary Strebeck

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The games business and legal podcast - legal news, views and information for board game and video game developers and players. Featuring industry guests, commentary and Q&A, along with a "deep dive" into a different topic each episode.
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Roundabout: Creative Chaos

Tammy Coron and Tim Mitra interview American McGee, Rene Ritchie, Justin Di

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Hosted by Tammy Coron and Tim Mitra, Roundabout: Creative Chaos focuses on creativity, technology, and zombies. Spend some time with Tammy and Tim as they interview guests who enjoy sharing their creative process and their stories. Topics include interactive design and development, animation, creative writing, technical writing, gaming, movies, music, and more.
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Story Nerd

Melanie Hill, Valerie Francis

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For novelists, memoirists and screenwriters who want to know how stories work so they can finish their manuscripts faster, and without frustration. Each week literary editors Valerie Francis and Melanie Hill explain the craft of storytelling using films as examples. The goal is simple: to learn from writers who have come before us...what worked well and what didn't work so well. If you want to spend more time writing your book/screenplay and less time studying story theory, this podcast is f ...
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The Covenant Cast

Covenant

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We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.
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INDIE GAME SPOTLIGHT, PART 1: Inside the Publisher's Mind In the first part of a special two-part series on indie game development, Curtis Schmidt, host of Product of Play, is joined by Chris Klimecky of Midwest Games, an indie publisher. They delve into the process of working with a publisher to successfully launch a game, discussing crucial aspec…
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Rob and Mark discuss recent gaming and then go on to talk about some situations where buyers are let down by publishers. Enjoy! Games discussed in this episode include: Captain Flip, Plunder: A Pirate's Life, Truffle Shuffle, Chronicles of Drunagor: Age of Darkness, Clank! Legacy: Acquisitions Incorporated, The Mandalorian: Adventures, Skyrise, Com…
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In this podcast episode, I chat with Devon Parsons about how he went full time indie with no knowledge of game dev! ► Learn how to become a full time game dev, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures ► Wishlist Elements: https://store.steampowered.com/app/1468110/Elements/…
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In this episode, I speak with Alex Gombos, a seasoned talent acquisition manager who shares her insights and career journey in the gaming industry. Most recently, she supported the game development studios at PlayStation. Alex highlights the importance of networking, building an online presence, and being proactive in pursuing career goals, whether…
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We play in a band in Life is Strange: True Color, Chapter 4. This is part 4 of a 5-part series! Developer: Deck Nine | Publisher: Square Enix | Initial Release: September 10, 2021 Jacob, Katie, Flora and special guests Claire Helmberger and Luke Lewis gave roses, talked through our Miranda rights and gasped audibly often. PLAYERS: Jacob McCourt (@J…
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Your reader doesn't have to like the protagonist but she does have to empathize with him because if empathy is absent, your story is in trouble. In this episode Melanie and I study conflict triangles and narrative drive, but we also have an interesting side conversation about empathy and likeability. If you're writing an unlikeable character, or if…
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Tom and Eric learn that they've known Julie longer than they remember. Then, we discuss the ways local game stores recoup the cost of the play space they provide. We delve into a new Tale of Boardgaming Horror, and we close the show with our latest Roses, Thorns, and Hula Hoops. 00:44 - Announcements: Dice Tower West 03:06 - Tom, Julie, and Eric's …
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we talk about the struggles of Concord, PlayStation's latest…
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The Conference's main partner IBM hosted a talk during Wednesday’s Getting Grounded session focusing on approaches on AI, its uses and adaptations and our relation with it. Matt Candy presents the numerous opportunities that generative artificial intelligence (Gen AI) offers, and provides insight into IBM’s human-centred approach to leveraging new …
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“As we eat food we are consuming things that we don’t even know what’s in there, because they are unknown and we don’t even know where to look for them.” What really makes up the food we eat? Dr. John De La Parra (he/him) invites us to decode the magic and mystery of our food, challenging the conventional ways we understand its composition and impa…
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The Conference's main partner IBM hosted a talk during Wednesday’s Getting Grounded session focusing on approaches on AI, its uses and adaptations and our relation with it. Artificial intelligence provides us with new ways to communicate through products. In her talk, Mary Wallace portrays how AI can be used to improve consumers’ retail experiences…
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“Software is an interesting medium. At least in theory, once you make something and it doesn’t become successful, it doesn’t cost anything to change your mind. You can just stop running it.” Software is built upon software, forming a complex and often invisible dependency tree. This is the world Andie Nordgren (she/her) navigates, where large and a…
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“Almost everyone has a story connected to their mobile phone. They are deeply personal and interconnected with our daily lives.” But what if technology isn't just what we do, but how we feel? Emily and Sarah knew this truth. Their experiences with tech left deep imprints, revealing that while Silicon Valley excels at innovation, it often overlooks …
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Kickstarter helps bring projects to life and as the first crowdfunding platform with $7 billion pledged and 239,000 projects funded, so what new concepts have emerge with this aid? In the session Laura Feinstein, Senior Design and Tech Editor at Kickstarter, dives into how fashion and textile creators are breaking out of labs and turning cutting-ed…
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“Trust is an outcome – not something you can design for.” For many years designers and users alike have been pushing for “seamless” technologies and services – but this approach has not always prioritised safety, privacy, and TRUST. We’ve been obsessed with making things easy to use, rather than making things that are transparent, accountable, and …
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Are we in control of technological megasystems, or are they in fact controlling us? By taking on a critical approach to modern technology, Georgina Voss emphasizes the need to collectively challenge the systems that underpin our world.Humans suffer from hubris in terms of using technology to exert control. Voss draws a parallel to the film Jurassic…
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“We need an infrastructure that deepens our spiritual connection to the world – a spiritual infrastructure.” Filmmaker, designer and futurist Anab Jain (she/her) wants us to keep asking ”what if”. How might we flourish by living in a different way than today? You might know her work with the foresight and design studio Superflux from the Venice Bie…
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Katlyn’s talk digs deep into a critical question: "How did we get here?" She challenges us to confront a deeply embedded paradigm—the "Twin Transition" of sustainability and digitalization. She covers three aspects. First, she critiques how we define environmental impact as caused by CO2, ignoring the other serious issues this oversimplified focus …
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“How do we protect something we do not love and do not understand?”Seán Ronayne is the ornithologist who came up with the idea to sound-record every bird in Ireland, to show the world what beautiful and unique creatures they are. He is also the main character in the documentary Birdsong. With his extraordinary projects capturing soundscapes and ima…
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“We are the time travelers we’ve been waiting for”. Gustavo Nogueira de Menezes – Gust for short – founder of Temporality Lab, takes us on a whirling tour of wisdom on the philosophy of time and temporality. Or should we say, temporalities. For every society has had distinct experiences of being, doing and existing in their relationship with time. …
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”We don’t have an energy problem, we have a matter problem.” Matt Jones (he/him) is an American designer with a background at Google, where he was a Principal Designer for eight years. Most recently, he has been working with clean energy products at Lunar Energy. Since having left Lunar he is now focusing on his new venture Kardashev Street, which …
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This century will be defined by society’s capacity to respond to climate breakdown. It’s not going to be like the movies, a CGI spectacle of eschatological earthquakes and meteorites. Climate breakdown is a slow and terrifying disaster. Györgi Gálik, City Transitions Co-Lead at Dark Matter Labs, emphasises our need to have an honest understanding o…
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“It’s very fun to make AI tools magical. [...] But when you make AI feel airy, you remove the possibility for people to ask questions. So it’s better to make it approachable.” Trudy is an active technology enthusiast who is convinced that AI tools can be as useful as electricity. By providing real-life examples and related metaphors of ceramic mugs…
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Think about your childhood – what made you feel safe at home? For many of us, our childhoods were unplugged. Now, times have changed. We’re wired into tech at every turn. Parents have turned into safety officers—some offering trust and guidance, others building walls of protection. But for kids, the question is "What’s lurking in the dark?" IKEA, i…
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“Could AI ever be a common pool of resources?” Researcher Somya Joshi makes a compelling observation: the same extractive narratives of 19th century industrialisation are being reproduced today in our venture to conquer the AI ecosystem. Somya highlights how major technological shifts such as the Green Revolution relied on the premise that automati…
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What connects Leonardo DiCaprio with the Grateful Dead, a 16th century Dutch diplomat, and a tech CEO recently arrested in a French airport. To answer we have to zoom out and look back. Ten years after three days ago, the last decade of the old millennium, revolutionary 1789, and further back still. Where did we come from and where are we going? Da…
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The Conference's partner IKEA hosted a talk during Wednesday’s Getting Grounded session focusing on IKEA most recent findings on play, design and why it all matters more than we think. Why is play important? And why is IKEA so obsessed with playfulness? Anna Granath and Maria Törn are ready to answer those questions, freshly armed with insight from…
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”What future will we dream when we dream with plants?” Jemma (she/her) is an artist, writer and curator working with plant intelligence and vibrational medicine. If you wonder what plants sound like – check out this talk. After a guided visualisation, where we imagine going back to a state of being before our human form – we see ourselves as plants…
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“When we know who enters what, we can also adapt the situation accordingly” As a part of the session ”Entangled and Enmeshed”, Tony Olsson shares with us his experience of working on UX design for access control management products. Tony (he/him) has been in the tech industry for many years, including at companies like Assa Abloy who, through their…
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“We are living in a world where we do not agree.”The spoken word artist Joshua Idehen kicks off the session by delivering a humorous performance about the flaws of various ideologies, the world according to your mom, doing the washing. Aiming to unite the audience through music, he showcases the power of humor, language and love when speaking acros…
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“Underneath the experience of loneliness is always a longing”. It is not part of our human nature to isolate ourselves from others – yet this is increasingly the reality of modern-day societies. Our physical environments (such as car-centric cities and single-person homes), our technologies (such as social media), and our attitude towards work (i.e…
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“Do we want species to exist only at the bare minimum, just above the threshold of being considered endangered, or do we want a thriving nature?” Giulia Testa’s (she/her) talk dives deep into the concept of shifting baseline syndrome—a gradual change in accepted norms that has led us to unknowingly accept the decline of wildlife populations as "nor…
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”Climate change is hard to sense but we can try to rewild ourselves by reconnecting our senses to the planet.” Data definitely feels more hard than soft and it’s not something you generally associate with nature. But in her contribution to the session ”Rewilding Us”, Seowoo Nam (she/her) shows how useful it can be for green infrastructures. Current…
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Moderator Johanna Koljonen speaks to a packed Theatre stage before the closing keynote on Wednesday. She talks of the collective dreams that have been manifested through Jemma Foster's Geomantra app and helps us to land in the space of hopefulness and melancholy that is present in them before introducing Nipun Mehta and his keynote on Who Must We B…
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“We should look inwards and consider who gets to be called a designer and think of the cultural exclusion that’s happening there.” In this insightful talk, Michael Kibedi (he/him) challenges us to rethink our impact on the earth, ourselves, and our future. He explores how a human-centered economy and isolating technology contribute to environmental…
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“By adding AI to software we can create something magical.” Ella Fitzsimmons cleverly draws parallels between AI and how magic has been used, portrayed and worked in medieval courts and beyond. It is something that we are fascinated by – a great power that allows us to create something from “thin air” with minimum work. She suggests that we as a co…
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“Through others we become ourselves, we learn, we grow and acquire knowledge”. As society becomes increasingly digital, people become more socially awkward. But, learning through interactions with other human beings is an essential part of life. So how can we learn from each other when there are less opportunities to meet in person? According to Lo…
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“Sometimes one has to travel to another planet in order to understand what is going on in one’s own”. —Trojan Horse James Taylor-Foster explores the meaning and power of design through concepts such as ASMR and LARP-ing. He introduces the audience to the concept of "world glimpsing," where we learn about our own world by experiencing the worlds of …
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What does a climavore eat? More than a diet, it’s a call to address the manmade seasons created by pollution, soil exhaustion, and fertiliser runoff. How we structure our food systems in turn structures the environment, directly impacting the climate. Rosa Whiteley is Director of Material Research at CLIMAVORE, a research platform and agency who as…
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