Low-level combat - Part 2
Manage episode 418322740 series 3556420
In part two of our discussion on how to make low-level combat more interesting, we talk about alternative ways to wrap up combat that don't involve the enemy NPCs being killed (such as fleeing or surrendering, or potentially ending combat narratively); why you usually shouldn't modify monster stats on the fly, even if things are going badly; and a bunch of ways to modify stats prior to combat, to keep things interesting for your players.
Get in touch by sending us a text message.
New episodes of Tycho's Tales are released every Tuesday at 5 pm GMT (or, for the Kiwis, every Wednesday at 6 am NZST). Find us at:
- Website: https://tychostales.com
- YouTube: https://www.youtube.com/@TychosTales
- Bluesky: https://bsky.app/profile/tychostales.bsky.social
- Discord: https://discord.gg/faQ4FWzB8c
Kapitel
1. Intro (00:00:00)
2. Alternative ways to wrap up combat (00:00:50)
3. Don't modify stats on the fly (00:06:00)
4. But do modify beforehand! (00:11:06)
5. Outro (00:24:40)
31 episoder