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Episode 93 - Mill, Monsters, and Mazes
Manage episode 443870519 series 1058857
In this episode, Matt is joined by special guest Mill from Dissent Games. Mill shares the journey of creating board games with her co-designer Jess, including their successful Kickstarter campaign for Library Labyrinth and the upcoming Loose in the Library. Mill talks about her background in board gaming, starting with Small World and jumping into Twilight Imperium, and how the COVID-19 pandemic helped her dive into board game design. They also discuss the process of designing Library Labyrinth, balancing mechanics, and how historical women and mazes became a central part of the game.
The conversation touches on playtesting at conventions, challenges with running a board game café, and the evolution of Loose in the Library, a quicker, competitive version of Library Labyrinth.
Finally, Mill highlights upcoming conventions, including AireCon and her own event, Paradice, while reflecting on how board gaming has built lasting friendships and community connections.
Links:
https://www.kickstarter.com/projects/dissentgames/library-0
https://dissentgames.com/
https://www.instagram.com/dissentgames
https://www.x.com/dissentgames
https://paradice.uk
98 episoder
Manage episode 443870519 series 1058857
In this episode, Matt is joined by special guest Mill from Dissent Games. Mill shares the journey of creating board games with her co-designer Jess, including their successful Kickstarter campaign for Library Labyrinth and the upcoming Loose in the Library. Mill talks about her background in board gaming, starting with Small World and jumping into Twilight Imperium, and how the COVID-19 pandemic helped her dive into board game design. They also discuss the process of designing Library Labyrinth, balancing mechanics, and how historical women and mazes became a central part of the game.
The conversation touches on playtesting at conventions, challenges with running a board game café, and the evolution of Loose in the Library, a quicker, competitive version of Library Labyrinth.
Finally, Mill highlights upcoming conventions, including AireCon and her own event, Paradice, while reflecting on how board gaming has built lasting friendships and community connections.
Links:
https://www.kickstarter.com/projects/dissentgames/library-0
https://dissentgames.com/
https://www.instagram.com/dissentgames
https://www.x.com/dissentgames
https://paradice.uk
98 episoder
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