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Historical Gaming Highlights and Projects Unveiled
Manage episode 421614786 series 2480798
Good morning, everyone. It's Bill. Hey, it's Dawn. And we are coming to you for a special Sunday edition of the SITREP podcast. Today, we're going to catch up on everything hobbyish. Jim joins us as we discuss UK Games Expo coverage and other wargaming news.
In this episode, Jim shares updates on his recent Anzio game tables and upcoming projects, including a focus on the Saipan invasion. We also delve into the challenges of building and maintaining gaming supplies, like superglue mishaps.
Bill and Dawn discuss their new venture into printing custom gaming merchandise and share some of their creative designs. We also introduce a gaming wheel to diversify our gaming experiences, with suggestions from our audience.
Our main topic explores why we play historical games versus other genres. Jim emphasizes the meaning and grounding historical games provide, while Bill enjoys the underdog scenarios and the what-ifs of changing history. Dawn shares her perspective on the approachability of historical games.
We revisit some of our memorable projects, including the 13 days to 13 hours Benghazi project, and discuss the planning and execution involved in such large-scale endeavors. We also touch on potential future projects and the importance of balancing historical accuracy with entertainment.
Join us for an engaging discussion on the world of historical wargaming and our journey in this fascinating hobby.
108 episoder
Manage episode 421614786 series 2480798
Good morning, everyone. It's Bill. Hey, it's Dawn. And we are coming to you for a special Sunday edition of the SITREP podcast. Today, we're going to catch up on everything hobbyish. Jim joins us as we discuss UK Games Expo coverage and other wargaming news.
In this episode, Jim shares updates on his recent Anzio game tables and upcoming projects, including a focus on the Saipan invasion. We also delve into the challenges of building and maintaining gaming supplies, like superglue mishaps.
Bill and Dawn discuss their new venture into printing custom gaming merchandise and share some of their creative designs. We also introduce a gaming wheel to diversify our gaming experiences, with suggestions from our audience.
Our main topic explores why we play historical games versus other genres. Jim emphasizes the meaning and grounding historical games provide, while Bill enjoys the underdog scenarios and the what-ifs of changing history. Dawn shares her perspective on the approachability of historical games.
We revisit some of our memorable projects, including the 13 days to 13 hours Benghazi project, and discuss the planning and execution involved in such large-scale endeavors. We also touch on potential future projects and the importance of balancing historical accuracy with entertainment.
Join us for an engaging discussion on the world of historical wargaming and our journey in this fascinating hobby.
108 episoder
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