Artwork

Innehåll tillhandahållet av The Debug Log. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av The Debug Log eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Player FM - Podcast-app
Gå offline med appen Player FM !

Episode 91: Is Your Game Worth It?

1:13:22
 
Dela
 

Manage episode 204925036 series 1402172
Innehåll tillhandahållet av The Debug Log. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av The Debug Log eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

We all know making games is hard, but what do you when a project lingers on forever unfinished? Are you working on your grand masterpiece? Will you look back one day and feel proud that every doubt you had, every project delay, every catastrophe was all part of the journey that eventually led to your success? Or, are you trapped in a fool's errand, destined to end up in the scrap pile of game industry history? Spoiler alert, only you can determine that. There are countless examples of successful games that took forever to develop, while there are just as many, if not more that languished in development hell for years only to fail or go unfinished. On today's episode, we discuss the variety of ways a project can go astray, the methods you can you use to self-assess your own games, and what to do when you find your answer. All that and more on this episode of The Debug Log.

  continue reading

115 episoder

Artwork

Episode 91: Is Your Game Worth It?

The Debug Log

553 subscribers

published

iconDela
 
Manage episode 204925036 series 1402172
Innehåll tillhandahållet av The Debug Log. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av The Debug Log eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

We all know making games is hard, but what do you when a project lingers on forever unfinished? Are you working on your grand masterpiece? Will you look back one day and feel proud that every doubt you had, every project delay, every catastrophe was all part of the journey that eventually led to your success? Or, are you trapped in a fool's errand, destined to end up in the scrap pile of game industry history? Spoiler alert, only you can determine that. There are countless examples of successful games that took forever to develop, while there are just as many, if not more that languished in development hell for years only to fail or go unfinished. On today's episode, we discuss the variety of ways a project can go astray, the methods you can you use to self-assess your own games, and what to do when you find your answer. All that and more on this episode of The Debug Log.

  continue reading

115 episoder

ทุกตอน

×
 
Loading …

Välkommen till Player FM

Player FM scannar webben för högkvalitativa podcasts för dig att njuta av nu direkt. Den är den bästa podcast-appen och den fungerar med Android, Iphone och webben. Bli medlem för att synka prenumerationer mellan enheter.

 

Snabbguide