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How to Create a 2D Character Controller in Unity: Part 1

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Manage episode 414132540 series 3474369
Innehåll tillhandahållet av HackerNoon. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av HackerNoon eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.

  continue reading

118 episoder

Artwork
iconDela
 
Manage episode 414132540 series 3474369
Innehåll tillhandahållet av HackerNoon. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av HackerNoon eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.

  continue reading

118 episoder

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