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Innehåll tillhandahållet av Myke Parrott. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Myke Parrott eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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Defying the Odds: Getting Hired Straight Out of College and Rising to Lead Major Projects

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Manage episode 411825939 series 3563326
Innehåll tillhandahållet av Myke Parrott. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Myke Parrott eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Is it possible to get a gaming job straight out of college and still rise to lead major projects?

David McDonough got his start by landing a job at Firaxis Games straight out of college, despite still having a semester left to complete. This opened the door to over a decade of experience working on major franchises, such as Civilization.

Through perseverance and seizing opportunities, David was able to take on roles at different studios and expand his skills over the years. He now leads design as a Lead Designer at OtherSide Entertainment, collaborating with industry veterans. David's story shows how passion and hard work can help one succeed in the challenging game industry.

To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/

Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.

This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.

  continue reading

22 episoder

Artwork
iconDela
 
Manage episode 411825939 series 3563326
Innehåll tillhandahållet av Myke Parrott. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Myke Parrott eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Is it possible to get a gaming job straight out of college and still rise to lead major projects?

David McDonough got his start by landing a job at Firaxis Games straight out of college, despite still having a semester left to complete. This opened the door to over a decade of experience working on major franchises, such as Civilization.

Through perseverance and seizing opportunities, David was able to take on roles at different studios and expand his skills over the years. He now leads design as a Lead Designer at OtherSide Entertainment, collaborating with industry veterans. David's story shows how passion and hard work can help one succeed in the challenging game industry.

To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/

Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.

This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.

  continue reading

22 episoder

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