Artwork

Innehåll tillhandahållet av Dimp Digital. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Dimp Digital eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Player FM - Podcast-app
Gå offline med appen Player FM !

Sonic Mania - Review

27:39
 
Dela
 

Manage episode 240628794 series 2362283
Innehåll tillhandahållet av Dimp Digital. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Dimp Digital eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Adcock sits down with Apps to review Sonic Mania.

Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, Xbox One, PlayStation 4, and Windows. Produced in commemoration of the Sonic the Hedgehog series' 25th anniversary, Sonic Mania homages the original Sega Genesis Sonic games, featuring speedy side-scrolling gameplay. It takes place over twelve levels, including eight redesigned stages from past games. The story follows Sonic the Hedgehog and his companions Tails and Knuckles as they venture to defeat their nemesis Doctor Eggman and his robotic henchmen, the Hard-Boiled Heavies.

The development team was composed of members known for their work in the Sonic fangame and ROM hacking community. Development began after lead developer Christian "Taxman" Whitehead, who was previously contracted by Sega to develop enhanced mobile ports of Genesis Sonic games, presented a playable prototype to Sonic Team producer Takashi Iizuka. Art, level design, audio, and additional programming was provided by independent studios PagodaWest Games and Headcannon. The team used Whitehead's Retro Engine and aimed for a graphical quality between Genesis and Sega Saturn games.

Sonic Mania was released worldwide in August 2017. Many reviewers saw it as a return to form for the Sonic series following a number of poorly received games released after the 1990s; its presentation, level design, music, and faithfulness to the early Sonic games were praised, but its lack of originality was criticized. Several described it as one of the best Sonic games and one of the best games of 2017. Within a year, it had sold over one million copies worldwide across all platforms. Sonic Mania Plus, an enhanced version with additional content, was released in July 2018.

#DimpDigital #IdleGameChat #SonicMania

  continue reading

160 episoder

Artwork

Sonic Mania - Review

Dimp Digital Unplugged

23 subscribers

published

iconDela
 
Manage episode 240628794 series 2362283
Innehåll tillhandahållet av Dimp Digital. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Dimp Digital eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Adcock sits down with Apps to review Sonic Mania.

Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, Xbox One, PlayStation 4, and Windows. Produced in commemoration of the Sonic the Hedgehog series' 25th anniversary, Sonic Mania homages the original Sega Genesis Sonic games, featuring speedy side-scrolling gameplay. It takes place over twelve levels, including eight redesigned stages from past games. The story follows Sonic the Hedgehog and his companions Tails and Knuckles as they venture to defeat their nemesis Doctor Eggman and his robotic henchmen, the Hard-Boiled Heavies.

The development team was composed of members known for their work in the Sonic fangame and ROM hacking community. Development began after lead developer Christian "Taxman" Whitehead, who was previously contracted by Sega to develop enhanced mobile ports of Genesis Sonic games, presented a playable prototype to Sonic Team producer Takashi Iizuka. Art, level design, audio, and additional programming was provided by independent studios PagodaWest Games and Headcannon. The team used Whitehead's Retro Engine and aimed for a graphical quality between Genesis and Sega Saturn games.

Sonic Mania was released worldwide in August 2017. Many reviewers saw it as a return to form for the Sonic series following a number of poorly received games released after the 1990s; its presentation, level design, music, and faithfulness to the early Sonic games were praised, but its lack of originality was criticized. Several described it as one of the best Sonic games and one of the best games of 2017. Within a year, it had sold over one million copies worldwide across all platforms. Sonic Mania Plus, an enhanced version with additional content, was released in July 2018.

#DimpDigital #IdleGameChat #SonicMania

  continue reading

160 episoder

Alla avsnitt

×
 
Loading …

Välkommen till Player FM

Player FM scannar webben för högkvalitativa podcasts för dig att njuta av nu direkt. Den är den bästa podcast-appen och den fungerar med Android, Iphone och webben. Bli medlem för att synka prenumerationer mellan enheter.

 

Snabbguide