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Innehåll tillhandahållet av Matt Silverman. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Matt Silverman eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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08 The "Ken Burns of Video Games" Nailed Longform YouTube Before It Was Cool | The Gaming Historian (Norman Caruso)

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Manage episode 426891900 series 2446004
Innehåll tillhandahållet av Matt Silverman. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Matt Silverman eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

I'm on vacation this week, but very happy to share this interview we did on another show, with Norman Caruso (The Gaming Historian) back in 2021.

If you enjoy games as much as we do, check out "Colette & Matt Have Entered the Chat," wherever you get podcasts: https://haveenteredthechat.com/

-- Original Show Notes from May 28, 2021 --

Norman Caruso, aka The Gaming Historian, has been meticulously documenting the history of video games (and their weird peripherals!) on YouTube since 2008. It took him 7 years before this passion project became a full-time job. More than 90 million views later, his channel is among the most rigorous and well-respected in the world of games journalism. Norman has covered topics as ubiquitous a Tetris and Super Mario Bros. 3, all the way down to failed tech like the Sega Mega Modem and an IRL fishing module for the Game Boy.

We chat with Norman about how he got his start, why primary-source historical research takes so long, how he chooses topics, why it's OK to be wrong sometimes, and why you may never see a Pokémon video on his channel.

Subscribe to The Gaming Historian on YouTube: https://www.youtube.com/channel/UCnbvPS_rXp4PC21PG2k1UVg

This show is made possible by listener support: https://www.patreon.com/influencepod

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

338 episoder

Artwork
iconDela
 
Manage episode 426891900 series 2446004
Innehåll tillhandahållet av Matt Silverman. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Matt Silverman eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

I'm on vacation this week, but very happy to share this interview we did on another show, with Norman Caruso (The Gaming Historian) back in 2021.

If you enjoy games as much as we do, check out "Colette & Matt Have Entered the Chat," wherever you get podcasts: https://haveenteredthechat.com/

-- Original Show Notes from May 28, 2021 --

Norman Caruso, aka The Gaming Historian, has been meticulously documenting the history of video games (and their weird peripherals!) on YouTube since 2008. It took him 7 years before this passion project became a full-time job. More than 90 million views later, his channel is among the most rigorous and well-respected in the world of games journalism. Norman has covered topics as ubiquitous a Tetris and Super Mario Bros. 3, all the way down to failed tech like the Sega Mega Modem and an IRL fishing module for the Game Boy.

We chat with Norman about how he got his start, why primary-source historical research takes so long, how he chooses topics, why it's OK to be wrong sometimes, and why you may never see a Pokémon video on his channel.

Subscribe to The Gaming Historian on YouTube: https://www.youtube.com/channel/UCnbvPS_rXp4PC21PG2k1UVg

This show is made possible by listener support: https://www.patreon.com/influencepod

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

338 episoder

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