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Innehåll tillhandahållet av Erik Onarheim and Kamran Ayub. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Erik Onarheim and Kamran Ayub eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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Deno Might be npm's Saving Throw, Temporal Dead Zones, and SSR Under .NET?! | News | Ep 38

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Manage episode 512569144 series 3642378
Innehåll tillhandahållet av Erik Onarheim and Kamran Ayub. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Erik Onarheim and Kamran Ayub eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

News of the week of September 29, 2025: Is Deno the answer to npm's security issues? From the community: replacing .env files with 1Password, stepping outside of TypeScript's padded room, and temporal dead zones. Plus, Kamran fell into a rabbit hole and defeated the Red Queen: SSR with .NET.

Chapters

  • (00:00) - Welcome to the Show
  • (07:39) - News: TSGo Got a Lil Bit Faster (Still)
  • (08:56) - News: How Deno Protects Against npm Exploits
  • (13:28) - News: DBOSS Adds Better JS and TS Support for Durable Workflows
  • (15:44) - News: Astro Got a New Sponsor
  • (16:49) - Community Highlight: Liran Tal on Mitigating Supply Chain Security for Node.js Local Dev
  • (21:11) - Community Highlight: Why is the TypeScript Codebase Littered with var Statements?
  • (23:36) - Community Highlight: When Type Safety Can Be Tricky
  • (27:40) - Community Highlight: Theo.gg on Life After TypeScript
  • (29:10) - Community Highlight: Kamran Got React SSR Working Under .NET!
  • (40:12) - Cool Link: En*bleep*ification by Cory Doctorow
  • (40:32) - The Minnesota Long Goodbye

News

From the Community

Cool Stuff

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

  continue reading

55 episoder

Artwork
iconDela
 
Manage episode 512569144 series 3642378
Innehåll tillhandahållet av Erik Onarheim and Kamran Ayub. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Erik Onarheim and Kamran Ayub eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

News of the week of September 29, 2025: Is Deno the answer to npm's security issues? From the community: replacing .env files with 1Password, stepping outside of TypeScript's padded room, and temporal dead zones. Plus, Kamran fell into a rabbit hole and defeated the Red Queen: SSR with .NET.

Chapters

  • (00:00) - Welcome to the Show
  • (07:39) - News: TSGo Got a Lil Bit Faster (Still)
  • (08:56) - News: How Deno Protects Against npm Exploits
  • (13:28) - News: DBOSS Adds Better JS and TS Support for Durable Workflows
  • (15:44) - News: Astro Got a New Sponsor
  • (16:49) - Community Highlight: Liran Tal on Mitigating Supply Chain Security for Node.js Local Dev
  • (21:11) - Community Highlight: Why is the TypeScript Codebase Littered with var Statements?
  • (23:36) - Community Highlight: When Type Safety Can Be Tricky
  • (27:40) - Community Highlight: Theo.gg on Life After TypeScript
  • (29:10) - Community Highlight: Kamran Got React SSR Working Under .NET!
  • (40:12) - Cool Link: En*bleep*ification by Cory Doctorow
  • (40:32) - The Minnesota Long Goodbye

News

From the Community

Cool Stuff

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

  continue reading

55 episoder

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