Artwork

Innehåll tillhandahållet av Andrew Price. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Andrew Price eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Player FM - Podcast-app
Gå offline med appen Player FM !

#27: The Future of Concept Art, with Jad Saber

1:18:42
 
Dela
 

Manage episode 335330123 series 2917364
Innehåll tillhandahållet av Andrew Price. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Andrew Price eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Jad Saber started as a concept artist and now is Co-founder/Creative director of Chromatic Studio. He has worked on projects like Black Adam, Last of Us: Part 2, Uncharted: Lost Legacy and more.

In this podcast, we discuss A.I. and the jobs it might replace in the art world. We also discuss how Studio Ghibli inspired The Last of Us Part 2.

Follow Jad Saber:

Links discussed in podcast:

Chapter Markers:

  • 00:00:00 - Intro
  • 00:02:58 - Background on Chromatic Studios
  • 00:03:44 - How Jad got into art?
  • 00:08:41 - Jad’s introduction to concept art
  • 00:12:52 - How Jad got his first gig using 3D
  • 00:14:55 - How much of concept art is 3D
  • 00:18:52 - The best skill to learn in design
  • 00:22:56 - Understanding "frequency of detail"
  • 00:28:19 - How to learn from your design mistakes
  • 00:34:21 - Will A.I. replace concept artist jobs?
  • 00:42:55 - The future of art and the role artists will play
  • 00:51:04 - Jad's role in The Last of Us 2
  • 00:53:47 - How Ghibli films used value grouping
  • 00:56:03 - How value grouping was used in The Last of Us 2
  • 01:06:57 - Why is finished concepts are so important to production
  • 01:11:09 - Detail of concept art in the film vs games

Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9

Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518

Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw==

Anchor: https://anchor.fm/andrew-price-podcast

Breaker: https://www.breaker.audio/the-andrew-price-podcast

Pocket Casts: https://pca.st/g63tah31

RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak

-----------------------------------------------

Follow me:

Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice

Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

  continue reading

46 episoder

Artwork
iconDela
 
Manage episode 335330123 series 2917364
Innehåll tillhandahållet av Andrew Price. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Andrew Price eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Jad Saber started as a concept artist and now is Co-founder/Creative director of Chromatic Studio. He has worked on projects like Black Adam, Last of Us: Part 2, Uncharted: Lost Legacy and more.

In this podcast, we discuss A.I. and the jobs it might replace in the art world. We also discuss how Studio Ghibli inspired The Last of Us Part 2.

Follow Jad Saber:

Links discussed in podcast:

Chapter Markers:

  • 00:00:00 - Intro
  • 00:02:58 - Background on Chromatic Studios
  • 00:03:44 - How Jad got into art?
  • 00:08:41 - Jad’s introduction to concept art
  • 00:12:52 - How Jad got his first gig using 3D
  • 00:14:55 - How much of concept art is 3D
  • 00:18:52 - The best skill to learn in design
  • 00:22:56 - Understanding "frequency of detail"
  • 00:28:19 - How to learn from your design mistakes
  • 00:34:21 - Will A.I. replace concept artist jobs?
  • 00:42:55 - The future of art and the role artists will play
  • 00:51:04 - Jad's role in The Last of Us 2
  • 00:53:47 - How Ghibli films used value grouping
  • 00:56:03 - How value grouping was used in The Last of Us 2
  • 01:06:57 - Why is finished concepts are so important to production
  • 01:11:09 - Detail of concept art in the film vs games

Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9

Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518

Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw==

Anchor: https://anchor.fm/andrew-price-podcast

Breaker: https://www.breaker.audio/the-andrew-price-podcast

Pocket Casts: https://pca.st/g63tah31

RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak

-----------------------------------------------

Follow me:

Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice

Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

  continue reading

46 episoder

Semua episod

×
 
Loading …

Välkommen till Player FM

Player FM scannar webben för högkvalitativa podcasts för dig att njuta av nu direkt. Den är den bästa podcast-appen och den fungerar med Android, Iphone och webben. Bli medlem för att synka prenumerationer mellan enheter.

 

Snabbguide