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Innehåll tillhandahållet av Sean Davis. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Sean Davis eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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Software Development and Object-oriented Programming

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Arkiverad serie ("Inaktivt flöde" status)

When? This feed was archived on May 26, 2018 08:30 (6+ y ago). Last successful fetch was on October 03, 2017 17:37 (7y ago)

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Innehåll tillhandahållet av Sean Davis. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Sean Davis eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
In this course, Professor Sean Davis covers a range of core topcis critical to a successful computer science degree and career. Summary of course contents Use of Software Development Tools: Debugging techniques, especially using UNIX debugging aids such as gdb/ddd. Effective use of windowing environments, such as X windows and emacs. Program development as multi-file modules, and use of the UNIX “make” program to organize them. The UNIX Environment: First-level understanding of the nature of UNIX processes and job control. UNIX hierarchical file system. Use of system files such as library and “include” files. Advanced Programming Concepts: Pointers, recursion, file manipulation. Singly-and doubly-linked lists, and if time permits, one or more topics chosen from: binary trees; queues; stacks. Programming Techniques: The material introduced in ECS 30 on stepwise refinement, documentation, multi-file program design, time/storage tradeoffs, and so on is continued here. There is particular emphasis on
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25 episoder

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iconDela
 

Arkiverad serie ("Inaktivt flöde" status)

When? This feed was archived on May 26, 2018 08:30 (6+ y ago). Last successful fetch was on October 03, 2017 17:37 (7y ago)

Why? Inaktivt flöde status. Våra servar kunde inte hämta ett giltigt podcast-flöde under en längre period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage series 1600374
Innehåll tillhandahållet av Sean Davis. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Sean Davis eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
In this course, Professor Sean Davis covers a range of core topcis critical to a successful computer science degree and career. Summary of course contents Use of Software Development Tools: Debugging techniques, especially using UNIX debugging aids such as gdb/ddd. Effective use of windowing environments, such as X windows and emacs. Program development as multi-file modules, and use of the UNIX “make” program to organize them. The UNIX Environment: First-level understanding of the nature of UNIX processes and job control. UNIX hierarchical file system. Use of system files such as library and “include” files. Advanced Programming Concepts: Pointers, recursion, file manipulation. Singly-and doubly-linked lists, and if time permits, one or more topics chosen from: binary trees; queues; stacks. Programming Techniques: The material introduced in ECS 30 on stepwise refinement, documentation, multi-file program design, time/storage tradeoffs, and so on is continued here. There is particular emphasis on
  continue reading

25 episoder

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