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E63 (S3E4) - Influence From Other Board Games

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Manage episode 441504627 series 2510241
Innehåll tillhandahållet av Orange Nebula. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Orange Nebula eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

What other tabletop experiences have influenced our games? We’re not huge proponents of “all design is iterative” or “great artists steal” as overarching ethos, but we do love to weave a healthy thread of inspiration from other creations into our own. Find out what other games had their voice in the creation of Vindication, Unsettled, and Spirit Fire.
Would you have guessed those influences? Are there others you would have assumed? Are there any games that *you* find particularly inspiring? Why? Let us know in the comments and we’ll let you know how right and wrong you are!
What types of mindsets, mottos, strategies, practices, principles, lenses, tactics, and what not are at the heart of our game design mentality? What about theme versus mechanics? What is invisible design? What is a “sacred concept”? How do hostage negotiation tactics factor into our thinking? How do we choose what to keep and what to cull?
We have thoughts! We think they’re pretty good.
What other thoughts are good? Do *you* have thoughts? ….Are they good? Think those thoughts at us in the comments so we can have thoughts about your thoughts and we can get a whole thing going.

  continue reading

57 episoder

Artwork
iconDela
 
Manage episode 441504627 series 2510241
Innehåll tillhandahållet av Orange Nebula. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Orange Nebula eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

What other tabletop experiences have influenced our games? We’re not huge proponents of “all design is iterative” or “great artists steal” as overarching ethos, but we do love to weave a healthy thread of inspiration from other creations into our own. Find out what other games had their voice in the creation of Vindication, Unsettled, and Spirit Fire.
Would you have guessed those influences? Are there others you would have assumed? Are there any games that *you* find particularly inspiring? Why? Let us know in the comments and we’ll let you know how right and wrong you are!
What types of mindsets, mottos, strategies, practices, principles, lenses, tactics, and what not are at the heart of our game design mentality? What about theme versus mechanics? What is invisible design? What is a “sacred concept”? How do hostage negotiation tactics factor into our thinking? How do we choose what to keep and what to cull?
We have thoughts! We think they’re pretty good.
What other thoughts are good? Do *you* have thoughts? ….Are they good? Think those thoughts at us in the comments so we can have thoughts about your thoughts and we can get a whole thing going.

  continue reading

57 episoder

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