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13 | What Is The "Riot Games Sound"? How Do You Write Video Game Songs With 100 Million Downloads? With Composers Brendon Williams and Jason Walsh

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Manage episode 404973872 series 3531799
Innehåll tillhandahållet av Amit Weiner. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Amit Weiner eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Visit HOW TO GROW YOUR MUSIC CAREER BLOG for more action items, and valuable insights on your music career!

What Is The "Riot Games Sound"? How do You Write Video game songs with 100 Million Downloads? With Composers Brendon Williams and Jason Walsh

Today we have not one, but two very special guests: composers Brendon Williams and Jason Walsh.

Question of the episode:

How to get work in the video games industry, and at Riot Games?

But before that, allow me to introduce you to the listeners:

Jason Walsh is an award-winning music producer and composer recognized for his exceptional work in the gaming industry. He has collaborated with artists such as Jackson Wang, Porter Robinson, 88rising, and Mako, among others, earning him widespread recognition as an accomplished and versatile music creator and producer. Jason's unique and boundary-pushing compositions span a range of genres, from his sound design-enriched cinematic music to his signature blend of bass-heavy EDM and pop

Brendon Williams has contributed music to major video game titles including League of Legends, Destiny 2: Forsaken, Guild Wars 2: Path of Fire, and Call of Duty: WWII. In 2019, he was nominated for a Game Audio Network Guild (G.A.N.G.) Award for “Best Original Choral Composition” for his work on Forsaken.

Let’s dive right in!

  continue reading

18 episoder

Artwork
iconDela
 
Manage episode 404973872 series 3531799
Innehåll tillhandahållet av Amit Weiner. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Amit Weiner eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Visit HOW TO GROW YOUR MUSIC CAREER BLOG for more action items, and valuable insights on your music career!

What Is The "Riot Games Sound"? How do You Write Video game songs with 100 Million Downloads? With Composers Brendon Williams and Jason Walsh

Today we have not one, but two very special guests: composers Brendon Williams and Jason Walsh.

Question of the episode:

How to get work in the video games industry, and at Riot Games?

But before that, allow me to introduce you to the listeners:

Jason Walsh is an award-winning music producer and composer recognized for his exceptional work in the gaming industry. He has collaborated with artists such as Jackson Wang, Porter Robinson, 88rising, and Mako, among others, earning him widespread recognition as an accomplished and versatile music creator and producer. Jason's unique and boundary-pushing compositions span a range of genres, from his sound design-enriched cinematic music to his signature blend of bass-heavy EDM and pop

Brendon Williams has contributed music to major video game titles including League of Legends, Destiny 2: Forsaken, Guild Wars 2: Path of Fire, and Call of Duty: WWII. In 2019, he was nominated for a Game Audio Network Guild (G.A.N.G.) Award for “Best Original Choral Composition” for his work on Forsaken.

Let’s dive right in!

  continue reading

18 episoder

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