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N64 Recompiled with Darío and Wiseguy

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Innehåll tillhandahållet av Podcast Archives - Software Engineering Daily. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Podcast Archives - Software Engineering Daily eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Darío and Wiseguy are Nintendo 64 hackers and modders. They are the creators of multiple projects, including RT64 which is an N64 graphics renderer for enhancing games in emulators and native ports.

This year, they released N64: Recompiled, which is a tool to statically recompile N64 binaries into C code that can be compiled for any platform. The advance promises to usher in a revolution in N64 native ports for PC. To demonstrate the tool’s capability, it was used to produce a working copy of The Legend of Zelda: Majora’s Mask on PC.

Darío and Wiseguy join the podcast to talk about their journeys into the N64 hacking scene, the N64: Recompiled project, obscure N64 game bugs, and more.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post N64 Recompiled with Darío and Wiseguy appeared first on Software Engineering Daily.

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871 episoder

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iconDela
 
Manage episode 443171229 series 1418208
Innehåll tillhandahållet av Podcast Archives - Software Engineering Daily. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Podcast Archives - Software Engineering Daily eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Darío and Wiseguy are Nintendo 64 hackers and modders. They are the creators of multiple projects, including RT64 which is an N64 graphics renderer for enhancing games in emulators and native ports.

This year, they released N64: Recompiled, which is a tool to statically recompile N64 binaries into C code that can be compiled for any platform. The advance promises to usher in a revolution in N64 native ports for PC. To demonstrate the tool’s capability, it was used to produce a working copy of The Legend of Zelda: Majora’s Mask on PC.

Darío and Wiseguy join the podcast to talk about their journeys into the N64 hacking scene, the N64: Recompiled project, obscure N64 game bugs, and more.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post N64 Recompiled with Darío and Wiseguy appeared first on Software Engineering Daily.

  continue reading

871 episoder

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