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Godot Game Engine with Juan Linietsky

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Innehåll tillhandahållet av Open Source Archives - Software Engineering Daily. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Open Source Archives - Software Engineering Daily eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Building a game is not easy. The development team needs to figure out a unique design and gameplay mechanics that will attract players. There is a great deal of creative work that goes into making a game successful, and these games are often built with low budgets by people who are driven by the art and passion of game creation.

A game engine is a system used to build and run games. Game engines let the programmer work at a high level of abstraction, by providing interfaces for graphics, physics, and scripting. Popular game engines include Unreal Engine and Unity, both of which require a license that reduces the amount of money received by the game developer.

Godot is an open source and free to use game engine. The project was started by Juan Linietsky, who joins the show to discuss his motivation for making Godot. We have done some great shows on gaming in the past, which you can find on SoftwareDaily.com. Also, if you are interested in writing about game development, we have a new writing feature that you can check out by going to SoftwareDaily.com/write.

Sponsorship inquiries: [email protected]

The post Godot Game Engine with Juan Linietsky appeared first on Software Engineering Daily.

  continue reading

143 episoder

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iconDela
 
Manage episode 257955076 series 1433319
Innehåll tillhandahållet av Open Source Archives - Software Engineering Daily. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Open Source Archives - Software Engineering Daily eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Building a game is not easy. The development team needs to figure out a unique design and gameplay mechanics that will attract players. There is a great deal of creative work that goes into making a game successful, and these games are often built with low budgets by people who are driven by the art and passion of game creation.

A game engine is a system used to build and run games. Game engines let the programmer work at a high level of abstraction, by providing interfaces for graphics, physics, and scripting. Popular game engines include Unreal Engine and Unity, both of which require a license that reduces the amount of money received by the game developer.

Godot is an open source and free to use game engine. The project was started by Juan Linietsky, who joins the show to discuss his motivation for making Godot. We have done some great shows on gaming in the past, which you can find on SoftwareDaily.com. Also, if you are interested in writing about game development, we have a new writing feature that you can check out by going to SoftwareDaily.com/write.

Sponsorship inquiries: [email protected]

The post Godot Game Engine with Juan Linietsky appeared first on Software Engineering Daily.

  continue reading

143 episoder

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