How can business help solve society’s biggest challenges? Welcome to Series 3 of Take on Tomorrow, the award-winning podcast from PwC that examines the biggest problems facing society and the role business can—and should—play in solving them. This series, we’re welcoming broadcaster and journalist Femi Oke to the show. She joins podcaster and journalist Lizzie O’Leary, and together with industry innovators, tech trailblazers and visionary leaders from around the globe, they’ll explore timely ...
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Innehåll tillhandahållet av Revolgy. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Revolgy eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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Amir H. Fassihi: Fusing art and science in (future) game development
MP3•Episod hem
Manage episode 398193667 series 3252964
Innehåll tillhandahållet av Revolgy. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Revolgy eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
In this podcast episode, Amir H. Fassihi, the studio director at Dead Mage – renowned for titles like Tale of Ronin, Children of Morta, and Shadow Blade – delves into the multifaceted world of game development. From navigating the exciting yet challenging game release process to fostering a thriving team atmosphere, Amir and our host, Fergus, cover a wide range of topics. Amir shares his perspective on the challenges and rewards of being a studio director, emphasizing the delicate balance between creative freedom and strategic planning. He highlights the importance of establishing a collaborative and innovative team culture while acknowledging the irreplaceable value of face-to-face interactions. The episode delves into the cultural influences that shaped Tale of Ronin, exploring the samurai spirit and the humanity of these warriors. Amir provides a fascinating behind-the-scenes look at the game's development, art style, and the tools they used – including the internal tool called Rashomon. Amir and Fergus also touch on the role of AI and the future of game development, suggesting a crossroad of creativity and technology that will transform the gaming landscape.We are Revolgy - a global cloud partner. Our cloud engineers and architects provide professional and managed services for your projects on GCP and AWS. In a nutshell, we help to make life digital-native companies, SMBs and corporates in the cloud easier. Check our website revolgy.com for more information. Make sure to follow Revolgy on Spotify, Linkedin, and X. Thanks a lot for listening, and see you next time!
…
continue reading
55 episoder
MP3•Episod hem
Manage episode 398193667 series 3252964
Innehåll tillhandahållet av Revolgy. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Revolgy eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
In this podcast episode, Amir H. Fassihi, the studio director at Dead Mage – renowned for titles like Tale of Ronin, Children of Morta, and Shadow Blade – delves into the multifaceted world of game development. From navigating the exciting yet challenging game release process to fostering a thriving team atmosphere, Amir and our host, Fergus, cover a wide range of topics. Amir shares his perspective on the challenges and rewards of being a studio director, emphasizing the delicate balance between creative freedom and strategic planning. He highlights the importance of establishing a collaborative and innovative team culture while acknowledging the irreplaceable value of face-to-face interactions. The episode delves into the cultural influences that shaped Tale of Ronin, exploring the samurai spirit and the humanity of these warriors. Amir provides a fascinating behind-the-scenes look at the game's development, art style, and the tools they used – including the internal tool called Rashomon. Amir and Fergus also touch on the role of AI and the future of game development, suggesting a crossroad of creativity and technology that will transform the gaming landscape.We are Revolgy - a global cloud partner. Our cloud engineers and architects provide professional and managed services for your projects on GCP and AWS. In a nutshell, we help to make life digital-native companies, SMBs and corporates in the cloud easier. Check our website revolgy.com for more information. Make sure to follow Revolgy on Spotify, Linkedin, and X. Thanks a lot for listening, and see you next time!
…
continue reading
55 episoder
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