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Presentation (Skills) Q&A

Carina Ridenius och Martin Lindeskog

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Carina Ridenius, former singer and now voice coach. Today an ace in presentation, information, communication and performance. Martin Lindeskog podcast expert and one of the first podcasters in Sweden. He has been active in the podcasting field since 2006, a great tea lover with a huge interest in the presentation and rhetoric field. Now we level up our English speaking podcast, Presentation (Skills) in Plain English, with over 10 000 downloads, to Q&A. Dear listeners, now it is your turn to ...
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It is time for the direct sequel to the ”popular” filler VGM radio, returning with your host Christofer Schenström guiding you through the jungle of video game music . This episode was recorded in front of a live watching (Stream) audience. Welcome to this weeks Gameable Audio a VGM Podcast! Music in the episode: Sayonara Wild Hearts – Sayonara Wil…
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It is time to start up you new ”fancy” VGM radio, with your host Christofer Schenström he guides you through a wild, crazy, and totally random pop-up radio show. The episode was recorded in front of a live watching (Stream) audience. Welcome to this weeks Gameable Audio a VGM Podcast! Music in the episode: The Last Ninja – Main Theme – Ben Daglish …
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It is time to dive deep into another composer, this week we’re diving into the amazing and active composer Wilbert Roget II. The man who started out at an early age playing the piano, who fell in love with the interactive music in video games and tunes from Animes such as Cowboy Bebop. We look into his career at LucasArts and the work that follows …
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Starting out on the Amiga, pushing through to learn an art, an deep interest in SID music then created the path for a new artist under the name of Instant Remedy. To combine the genuine interest for gaming music and the dancefloor, Chris invites Martin to talk about his work that he has been doing for more than 20 years. Game development, sound, mu…
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Amazing journey’s are starting out in the most interesting spaces, but this story starts out at the computer club at a very young age, the curiousity of what a tracker is ended up in a much larger path than Joonas could’ve imagine, ending up in a lot of exciting projects and this week we’re talking about his latest release, Go mecha ball! Sit down …
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It is time to focus on yet another soundtrack, this time Chris talks about the specific game Slay the Spire, a Deck-building roguelike game where you trim and design your card tactics. Beloved by a niché group, defined as a Indie hit, but what about the music? Sit down and enjoy this weeks Gameable Audio a VGM Podcast! Music in the episode: Slay th…
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This week Chris tackles the genre ”Shoot’em’up” the genre which works as some sort of waveshaper of good and bad gamers, or is it? Bullet hell is one thing that usually tends be a nickname for the genre but even developers have gotten their name into the list of nicknames, this week we explore a wide range of games in the genre and Chris hopes you …
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One year of Gameable Audio have passed, and this is the first episode of year 2024, as a special celebration we’ve have Patryk Scelina joining Chris side to talk about his work on the isometric sci-fi shooter Slavic Punk: Old timer, a game which is based upon the work of Michał Gołkowski, a renown Polish science-fiction and fantasy book author. As …
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Last episode of the year, this is more of a megamix of tracks released this year, but also some fan and personal favorites during this year, not the usual setup for a Gameable Audio, think of this as an extra feature! The episode is perfectly matched to have a special reward IF the episode is started 1 hour from Midnight. Thank you all for this fir…
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This is the last featured episode of the FIRST year of Gameable Audio, and we’re going out with a bang! We discuss and talk to both the developer and the composer of the rhythm and puzzle game Backbeat. David is the Tech and CEO of the company Ichigoichie and Pete is the Composer for the OST. As usual we talk about the processes, and because of thi…
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We’re in December, and in November a brand new series released that had Chris hooked, he ate it all line, hook and sinker! The series we’re talking about is Scott Pilgrim Takes off, therefore in this episode we’re focusing on the game that initially released more than 10 years ago and the band behind the OST, the band Anamanaguchi. Talk surrounding…
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As November is close to it’s end we’re also closing in on the last coverage of Female composers during this month, this week we’re covering the japanese female composer and programmer Yuka Watanabe, her career was of outmost interest to research as her career can almost be cut in half like a coconut, making her coverage quite easy to separate compo…
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We’re in the dark autumn known as November, Movember etc. but here at Gameable Audio we’re shining light like never before, and this time we’re aiming it all under November on Female composers only, first out in this weeks episode we have the amazing Akari Kaida, we go through a taste of her different genre styles as a composer, and talk wildly abo…
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A quick change happened for this weeks episode, instead we’re digging deeper into the classical composer Gordy Haab, who mostly known for his work within Star Wars and AMC’s The Walking dead. Where did he start and why is he on Lucas short list? Learn more by listening to this weeks episode of Gameable Audio a VGM Podcast! Music in the episode: Ind…
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Lately there have been a change in the type of games Chris have taken upon, and that’s why we’re doing a Puzzle game episode, but even with the set up of an podcast episode it becomes much like a puzzle game by selecting 4 of all the amazing tracks on the possibilities, Chris picks tracks from both old and new, but at the same time TWO songs from t…
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New week, new theme, we’re exploring the genre of platformers and how the music vibes the place up, Chris took a thinker, all to go back to his childhood and also to look into some more recent finds all in order to get a great variety for this weeks tracks, different platforms and different sounds, let’s do this! Learn more by listening to this wee…
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Once in a while when the moon strikes with its brightest moment, Chris returns with yet another remix episode as he just loves and adores the alternative versions of tracks. This time we’re more focused on recent releases on the OC remix community, to try and find new artists, but what happened instead? Find out what happened by listening to this w…
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This time in Gameable Audio, Chris is taking it up to talk about Sorrow in Videogame and music, what makes a track or a situation have that aspect of ”sorrow”, examples of different game genres, tackling this subject is not an easy feat but Chris tries and in the end a lot of recommendations and thoughts surrounding this subject is presented. Welco…
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Welcome back to yet another week of Gameable Audio, this time we have a very special guest the one and only ”Francesco D’Agostino”, Francesco is a fresh out of the box composer and in this weeks episode we’re discussing the thoughts surrounding how to reach an audience and to ”break into the industry”, Francesco gives his points surrounding passion…
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It’s time for those sunny days at the beach, or is it?! this week Chris and this weeks guest Martyrus from the ReVGM podcast talk about the fancy summertime. What’s the best with the summer time, is music all that important to the experience and why is the track called ”Side crawlers dance”? This and so much more in this weeks episode of Gameable A…
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Voices in video games have been a limited resource, but with modern technology we can see this become more common than rare, this week we’ll take a look on some old and some newer vocal tracks from video games, who won awards for their performances, what happened later and when will we see the next installment in the Rhythm Tengoku series?! This an…
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It has been a while, we are back with yet another amazing composer to dig deeper into his latest released work, this week Chris is interviewing the Norwegian composer Haakon Davidsen about his work for the game Evil Wizard, the episode touches deep into the process and how it feels to create music with a red thread, yet trying to get areas to sound…
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We’re in that specific month where all the Video game music podcasts talk about one specific theme, and this year is not any different, we are back with the theme of Masters Of VGM 2023 and this time we are talking about the unsung and up-and-coming composers, Chris have picked 3 amazing tracks from 3 different composers, interesting twist, Chris h…
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This week we’re remixing it up, Chris is visiting his must stop VGM remix heaven the community called OC Remix (Overclocked Remix), browsing through some new and old tracks and this week his sharing his finds. Welcome to this weeks episode of Gameable Audio Podcast. Music in the episode: DCT – New Super Mario Bros. Wii – Welcome to our House (Castl…
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We all know our favorite plumber bros. but do we know some of the least known works / places they needed to visit? This weeks episode focuses surrounding the spin-off games that are least known with the Mario Bros. Welcome to this weeks episode of Gameable Audio Podcast. Music in the episode: Super Mario Brothers Super Show – Do the Mario! Hotel Ma…
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Last time we asked our listeners if they used statistics. You lost so much information that could be useful for you. Statistics could be your goldmine. Today we give our listeners tips and a small schedule on how they start to use statistics and collect the information. Listen and learn. Send us questions to: info AT pik DOT nu, or contact us via C…
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We are going to talk about statistics… Lies, Damned Lies, and Statistics people are used to say… Statistics is about collection, processing and analysis. It’s both a method and information for your presentation. Carina and Martin talk about how you can use statistics. How do you think about statistics? Please tell us. Send us questions to: info AT …
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Have you ever thought of how much time and effort goes into actually producing and releasing an album, no? Then it’s good that this week we have invited none other than Allen Brasch from Gamegrooves, to share his experience of both producing and releasing Videogame music cover albums! Welcome to this weeks episode of Gameable Audio Podcast. Music i…
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Use AI to be more effective, but... use your own words and think about how you express yourself. Also in this episode... Martin met a robot in disguise on social media... And if you use Chat GPT directly, it could be stilted, stiff and even boring for your readers and the people who are listening to you. That would be shame, wouldn't it? Send us qu…
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Time to bring chaos to the world by talking about water levels in games, Chris is well aware that it is a sensitive subject, but the music is just too good to avoid, if you do not trust the words of this text, then at least let the episode show you the way of the VGM. Welcome to this weeks episode of Gameable Audio Podcast Music in the episode: Don…
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AI for learning, self driving cars, can compare radiographs, play chess, social media, use it for podcasting and much more. This are specified AI. It can only do one thing. Why are we scared, then, when we have already used it for several decades and for so many different things? Carina and Martin continue their discussion about AI. Listen and read…
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Hey, we’re back and this time Chris is talking about happy tunes in games, what is it that flourishes Chris mind when he talks about Video games and music to spark the sensation of ”happiness”. Welcome to this weeks episode of Gameable Audio Podcast Music in the episode: Teenage Mutant Ninja Turtles- Shredder’s Revenge – Panic in the Sky! Beard bla…
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Carina and Martin continue their discussion about AI. AI creates something new, but it's based on the information which has already have been found and AI put it all together. Who exactly has the copyright? One important question is; Could I use AI-generated text, anyway? Listen and find out the answer. Send us questions to: info AT pik DOT nu, or …
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New week and a new podcast, and this time we’re visted by none other than the amazing Daniel Lindholm, we sit down to talk about his journey in music, how did an arcade machine in Ängelholm motivate him to do what he does today. Let me already inform you that this episode will be very deep and interesting as we go into detail of each and every poin…
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Everybody talks about AI. Tomorrow is already here. AI, the guy next door, your the savior in distress. Or? AI creates opportunities, development and growth. Do you use it? Maybe you you use it more than you think. Martin is using it.... and Carina as well. Hear more about where and when. Take a look into the show notes and get more information. Se…
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This week we’re taking a visit the the local stores of video games, a usual quick-stop to recharge our batteries or learn a new cool move, and it is all sold over the counter for the right price of course. What type of music do the customers what to listen to, and what music would you select when you run the store? All this and much more in this we…
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Participation and stimulation help your creative thoughts. Now you can also see us! Vizzy it's a tool for pocasters and Vizzy supports the content. Carina and Martin are trying this out. Listen to their discussion how important pictures really are for your brain and how often the brain needs to be stimulated for education and information. Send us q…
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This week we’re talking about a large but very important subject, Superstars of VGM. We are not talking about Composers persay, but more about influencial tracks from some selected few generations of home console and PC throughout time. What made them stand out? Hear Chris talk about his point of view in this subject, do you agree or is Chris wrong…
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This episode, a lot of stuff in 5 minutes; how important a picture really is, and what could happen when someone discover yours. Last episode Carina and Martin also were talking about Canva. In this episode they give a glimpse of Vizzy - the tool which give you a visually enhanced podcast. "Images that enrich your story" as Vizzy says. Show notes w…
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A big welcome back to old listeners and an extra big welcome to new ones, in this episode Chris has a returning guest and it is none other than Joel Bille who returns to the podcast to talk about his latest Video game soundtrack, the game Wavetale that released back in 2021 initially on Stadia, but has since had releases on Playstation, Xbox, Ninte…
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Most of the people think in pictures. Photos and images on the other hand help you to use your imagination and get feelings for a person, a thing, something you want to buy or something you really want to have. Use pictures for presentation, for your blog posts and podcast episodes. Carina and Martin discuss different tools for your images. Send us…
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Second episode and this one was a pre-recorded interview while I was visiting Hamburg and Thor Myrdal’s studio, the one I’m interviewing is Florian ”Flo”, and we talk about composition, Video Games and touch his current project ”Suicide Hotline” a bit. It’s a very interesting episode and I invite you all to join in and listen. Welcome to Gameable A…
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Get some help! Use support material and be more relaxed. It helps your memory. Support material, cue cards, flashcards when you have a presentation it really helps you in many ways. What you want to talk about and how you will do it. Listen to this episode and find out more. Send us questions to: info AT pik DOT nu, or contact us via Carina's site …
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The Video Game Music podcast is back but this time in a new coat, Gameable Audio will bring you the most timeless interviews with composers and the best tracks and subjects from all of our time! First in line of composers is my good friend Thor Myrdal, join in to listen to his career and a great generalization of both composing music and being in t…
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Carina and Martin make a recap of this autumn's episodes. One of their goals is that communication, regardless media, should be easy, attractive and an opportunity to use the technique as an important tool. We also wish you A Merry Christmas and A Happy Yuletide. Send us questions to: info AT pik DOT nu, or contact us via Carina's site or Martin's …
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The Ask…. the important piece, how you connect with your audience and how they connect with you. Everyone wants attention in some way. On the opera stage sometimes you get flowers and sometimes tomatoes thrown at you. But how work the podcast sphere? What do you get there? Listen and hear what Martin and Carina are saying about this topic. Send us …
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In this episode we talk about communication, information and presentation, and how important it is to give the right information at the right time, to the right person. Ta-da! And today we are going to talk about Show Notes. Show notes what’s it all about? Why should we use it? Or should we? Show notes are an important part to communicate with your…
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Learn more about transcripts. What did you say?! Transcript is a way to communicate with your listeners and make your podcast available to more people. You can both listen to a podcast and read it, too. Podcasters listen and read! Do you use a transcript in your podcast? Send us questions to: info AT pik DOT nu, or contact us via Carina's site or M…
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What do you do with your hands and arms when you are standing in front of your audience? Have you penguin and T-rex arms? Sometimes it's difficult to know what to do. Carina and Martin discuss and give tips and pieces of advice. Send us questions to: info AT pik DOT nu, or contact us via Carina's site or Martin's Bio.Link page. You could also conta…
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Carina and Martin discuss eye contact. The hand shake is important, but how important are your eyes. Eye contact is a non verbal conversation. And here in the western world, it has huge impact on our social and emotional behaviour. Send us questions to: info AT pik DOT nu, or contact us via Carina's site or Martin's Bio.Link page. You could also co…
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