Technical interviews about software topics.
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Technical interviews about software topics.
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Databases and data engineering episodes of Software Engineering Daily
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1
Machine Learning Archives - Software Engineering Daily
Machine Learning Archives - Software Engineering Daily
Machine learning and data science episodes of Software Engineering Daily.
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Stories of people hacking on weird and interesting projects.
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1
Open Source Archives - Software Engineering Daily
Open Source Archives - Software Engineering Daily
Open source technology episodes of Software Engineering Daily
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1
AI Developer Tools at Google with Paige Bailey
37:28
37:28
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37:28
Over the years, Google has released a variety of ML, data science, and AI developer tools and platforms. Prominent examples include Colab, Kaggle, AI Studio, and the Gemini API. Paige Bailey is the Uber Technical Lead of the Developer Relations team at Google ML Developer Tools, working on Gemini APIs, Gemma, AI Studio, Kaggle, Colab and Jax. She j…
…
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1
AI Developer Tools at Google with Paige Bailey
37:28
37:28
Spela senare
Spela senare
Listor
Gilla
Gillad
37:28
Over the years, Google has released a variety of ML, data science, and AI developer tools and platforms. Prominent examples include Colab, Kaggle, AI Studio, and the Gemini API. Paige Bailey is the Uber Technical Lead of the Developer Relations team at Google ML Developer Tools, working on Gemini APIs, Gemma, AI Studio, Kaggle, Colab and Jax. She j…
…
continue reading
1
AI Developer Tools at Google with Paige Bailey
38:28
38:28
Spela senare
Spela senare
Listor
Gilla
Gillad
38:28
Over the years, Google has released a variety of ML, data science, and AI developer tools and platforms. Prominent examples include Colab, Kaggle, AI Studio, and the Gemini API. Paige Bailey is the Uber Technical Lead of the Developer Relations team at Google ML Developer Tools, working on Gemini APIs, Gemma, AI Studio, Kaggle, Colab and Jax. She j…
…
continue reading
1
Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis
45:05
45:05
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45:05
Video game emulation is the process of using software to replicate the functionality of gaming hardware. It’s a fundamental approach to making older games accessible on modern devices. The Carbon Engine is a tool developed internally at video game publisher and distributor Limited Run Games. It allows a variety of emulators to interface with modern…
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1
Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis
45:05
45:05
Spela senare
Spela senare
Listor
Gilla
Gillad
45:05
Video game emulation is the process of using software to replicate the functionality of gaming hardware. It’s a fundamental approach to making older games accessible on modern devices. The Carbon Engine is a tool developed internally at video game publisher and distributor Limited Run Games. It allows a variety of emulators to interface with modern…
…
continue reading
1
Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis
45:04
45:04
Spela senare
Spela senare
Listor
Gilla
Gillad
45:04
Video game emulation is the process of using software to replicate the functionality of gaming hardware. It's a fundamental approach to making older games accessible on modern devices. The Carbon Engine is a tool developed internally at video game publisher and distributor Limited Run Games. It allows a variety of emulators to interface with modern…
…
continue reading
1
Going Serverless in Financial Services with Brian McNamara
37:58
37:58
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37:58
Serverless computing is a cloud-native model where developers build and run applications without managing server infrastructure. It has largely become the standard approach to achieve scalability, often with reduced operational overhead. However, in banking and financial services, adopting a serverless model can present unique challenges. Brian McN…
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1
Going Serverless in Financial Services with Brian McNamara
37:58
37:58
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Spela senare
Listor
Gilla
Gillad
37:58
Serverless computing is a cloud-native model where developers build and run applications without managing server infrastructure. It has largely become the standard approach to achieve scalability, often with reduced operational overhead. However, in banking and financial services, adopting a serverless model can present unique challenges. Brian McN…
…
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1
Teardown and Voxel-Based Rendering with Dennis Gustafsson
33:32
33:32
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33:32
Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments. The game stands out for its technical achi…
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1
Teardown and Voxel-Based Rendering with Dennis Gustafsson
33:32
33:32
Spela senare
Spela senare
Listor
Gilla
Gillad
33:32
Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments. The game stands out for its technical achi…
…
continue reading
1
Teardown and Voxel-Based Rendering with Dennis Gustafsson
34:32
34:32
Spela senare
Spela senare
Listor
Gilla
Gillad
34:32
Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments. The game stands out for its technical achi…
…
continue reading
1
Streamlined React Native Development with Charlie Cheever and James Ide
50:37
50:37
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50:37
Expo is a development framework that streamlines the process of building cross-platform mobile apps using React Native. It eliminates the need for complex native code setup by providing pre-built APIs for common device features like the camera and GPS, making it easier to access hardware functionality. It also simplifies the deployment process with…
…
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1
Streamlined React Native Development with Charlie Cheever and James Ide
50:37
50:37
Spela senare
Spela senare
Listor
Gilla
Gillad
50:37
Expo is a development framework that streamlines the process of building cross-platform mobile apps using React Native. It eliminates the need for complex native code setup by providing pre-built APIs for common device features like the camera and GPS, making it easier to access hardware functionality. It also simplifies the deployment process with…
…
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1
Streamlined React Native Development with Charlie Cheever and James Ide
50:54
50:54
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Spela senare
Listor
Gilla
Gillad
50:54
Expo is a development framework that streamlines the process of building cross-platform mobile apps using React Native. It eliminates the need for complex native code setup by providing pre-built APIs for common device features like the camera and GPS, making it easier to access hardware functionality. It also simplifies the deployment process with…
…
continue reading
1
Special End-of-Year Message from Software Engineering Daily
1:04
1:04
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1:04
To our Software Engineering Daily listeners – as we wrap up 2024, we want to thank you all for listening to the show. We’ve had a great time putting together all of our episodes this year, and we’re grateful for your support. This year we continued our wide lens coverage of software engineering, and we also expanded our coverage of security, AI, an…
…
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1
Special End-of-Year Message from Software Engineering Daily
1:04
1:04
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Spela senare
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Gilla
Gillad
1:04
To our Software Engineering Daily listeners – as we wrap up 2024, we want to thank you all for listening to the show. We’ve had a great time putting together all of our episodes this year, and we’re grateful for your support. This year we continued our wide lens coverage of software engineering, and we also expanded our coverage of security, AI, an…
…
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1
Special End-of-Year Message from Software Engineering Daily
1:03
1:03
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Spela senare
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Gillad
1:03
To our Software Engineering Daily listeners - as we wrap up 2024, we want to thank you all for listening to the show. We've had a great time putting together all of our episodes this year, and we're grateful for your support. This year we continued our wide lens coverage of software engineering, and we also expanded our coverage of security, AI, an…
…
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1
The Vulkan Graphics API with Tom Olson and Ralph Potter
51:39
51:39
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51:39
Vulkan is a low-level graphics API designed to provide developers with more direct control over the GPU, reducing overhead and enabling high performance in applications like games, simulations, and visualizations. It addresses the inefficiencies of older APIs like OpenGL and Direct3D and helps solve issues with cross-platform compatibility. Tom Ols…
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1
The Vulkan Graphics API with Tom Olson and Ralph Potter
51:39
51:39
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51:39
Vulkan is a low-level graphics API designed to provide developers with more direct control over the GPU, reducing overhead and enabling high performance in applications like games, simulations, and visualizations. It addresses the inefficiencies of older APIs like OpenGL and Direct3D and helps solve issues with cross-platform compatibility. Tom Ols…
…
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1
The Vulkan Graphics API with Tom Olson and Ralph Potter
52:38
52:38
Spela senare
Spela senare
Listor
Gilla
Gillad
52:38
Vulkan is a low-level graphics API designed to provide developers with more direct control over the GPU, reducing overhead and enabling high performance in applications like games, simulations, and visualizations. It addresses the inefficiencies of older APIs like OpenGL and Direct3D and helps solve issues with cross-platform compatibility. Tom Ols…
…
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Deno is a free and open source JavaScript runtime built on Google’s V8 engine, Rust, and Tokio. It’s designed to offer a more secure and standardized alternative to Node.js, with native TypeScript support. Deno 2.0 just released and it’s a significant update, focusing on improved compatibility with Node.js and addressing developer feedback. Some of…
…
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Deno is a free and open source JavaScript runtime built on Google’s V8 engine, Rust, and Tokio. It’s designed to offer a more secure and standardized alternative to Node.js, with native TypeScript support. Deno 2.0 just released and it’s a significant update, focusing on improved compatibility with Node.js and addressing developer feedback. Some of…
…
continue reading
Deno is a free and open source JavaScript runtime built on Google’s V8 engine, Rust, and Tokio. It's designed to offer a more secure and standardized alternative to Node.js, with native TypeScript support. Deno 2.0 just released and it's a significant update, focusing on improved compatibility with Node.js and addressing developer feedback. Some of…
…
continue reading
JFrog is a DevOps platform that specializes in managing software packages and automating software delivery. One of its best known services is the JFrog Artifactory which is a universal artifact repository. JFrog is also focused on rapidly emerging needs in the MLOps space. Bill Manning is a Senior Solution Architect at JFrog. He joins the podcast t…
…
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JFrog is a DevOps platform that specializes in managing software packages and automating software delivery. One of its best known services is the JFrog Artifactory which is a universal artifact repository. JFrog is also focused on rapidly emerging needs in the MLOps space. Bill Manning is a Senior Solution Architect at JFrog. He joins the podcast t…
…
continue reading
JFrog is a DevOps platform that specializes in managing software packages and automating software delivery. One of its best known services is the JFrog Artifactory which is a universal artifact repository. JFrog is also focused on rapidly emerging needs in the MLOps space. Bill Manning is a Senior Solution Architect at JFrog. He joins the podcast t…
…
continue reading
1
The Future of Offensive Pentesting with Mark Goodwin
44:40
44:40
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44:40
Offensive penetration testing, or offensive pentesting, involves actively probing a system, network, or application to identify and exploit vulnerabilities, mimicking the tactics of real-world attackers. The goal is to assess security weaknesses and provide actionable insights to strengthen defenses before malicious actors can exploit them. Bishop …
…
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1
The Future of Offensive Pentesting with Mark Goodwin
44:40
44:40
Spela senare
Spela senare
Listor
Gilla
Gillad
44:40
Offensive penetration testing, or offensive pentesting, involves actively probing a system, network, or application to identify and exploit vulnerabilities, mimicking the tactics of real-world attackers. The goal is to assess security weaknesses and provide actionable insights to strengthen defenses before malicious actors can exploit them. Bishop …
…
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1
The Future of Offensive Pentesting with Mark Goodwin
44:43
44:43
Spela senare
Spela senare
Listor
Gilla
Gillad
44:43
Offensive penetration testing, or offensive pentesting, involves actively probing a system, network, or application to identify and exploit vulnerabilities, mimicking the tactics of real-world attackers. The goal is to assess security weaknesses and provide actionable insights to strengthen defenses before malicious actors can exploit them. Bishop …
…
continue reading