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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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Un gioco in scatola costa mediamente tra i 20 e i 60 euro, a volte anche di più. Decidere di comprare un gioco in scatola è un investimento, ma siete sicuri che il gioco che state per comprare valga veramente la pena di essere comprato. Voi lo sapete Com’è quel gioco? Questa domanda è quella a cui Roberto de Luca e Claudio Serena cercheranno di rispondere ogni puntata, in un podcast più video che audio in cui non solo vi racconteranno il gioco, ma vi faranno vedere come funziona davvero una ...
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In this episode, we discuss sneak attack, strategic miscalculation, and the integration problem. Making a tree sprite is easy, but making it meaningful in the game is tough. Does it drop resources? How do players interact with it? You can plan all you want, but you’ll only know if it works by playing the game. Ideas are just ideas until they’re ful…
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Check out our Patreon: patreon.com/supernpcradio Wow! Elden Ring is back! We talk about the first couple of hours of the game. All you foul Tarnished, enjoy! The Show: @vgacomedyshow Jeremy Schmidt: @ocarinaofcrime Tyler Schnupp: @schnupp69 Alec Robbins: @alecrobbins Jacques Mouledoux: @jacquesnessAv Jeremy Schmidt
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This week, we talk about the Game Changer, the Google debacle, and general artificial intelligence. Knowing the truth and saying something else is lying. But what if you don’t care what the truth is? What if you don’t even consider it? That’s what we call ”bullshit.” Which is a pretty good descriptor of the state of “AI” these days, come to think o…
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In this episode, we discuss Steam Nextfest, demo numbers, and the game dev gamut. Some parts of game dev are pure joy, while others, while essential, are a real headache. The tradeoff of getting to watch a story come to life is sometimes spending the day wrestling with terrain tiles. It’s all part and parcel of being a game developer! Support Crash…
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This week, we talk about Palworld, box art, and information transparency. Figuring out how much information to give to players is crucial. Too much information can overwhelm, while too little can frustrate. But strategic secrets create opportunities for players to explore, share, and engage with each other, fostering a community around the game. Su…
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Check out our Patreon: patreon.com/supernpcradio Become part of our Discord: https://discord.gg/kEjxfW3x Today, we cover the first three days of Summer Games Fest '24. Major games were announced. Also, not so major games were announced. Both things are true! The Show: @vgacomedyshow Jeremy Schmidt: @ocarinaofcrime Roxy Polk: @redmageroxy…
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In this episode, we discuss time progressions, demo feedback, and friction mechanics. Players are always hollering for the removal of friction mechanics to make gameplay faster and smoother. But those very mechanics are the secret sauce that keeps the game spicy and intriguing! The trick is in finding friction that creates a good player experience.…
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This week, we talk about demo shenanigans, sound design, and player feedback. Seasoned players and newcomers have very different experiences of the same game. When getting feedback, devs need to be careful in their analysis to make sure the adjustments they made actually have the intended effect. Every player’s opinion is valid, but not all opinion…
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Check out our Patreon: patreon.com/supernpcradio Today, we finally get our hands on Paper Mario: The Thousand-Year Door, a Nintendo GameCube re-release. We also talk Animal Well, Ori and the Will of the Wisps, Hellblade, and more! The Show: @ocarinaofcrime Jeremy Schmidt: @ocarinaofcrime Michael Hearn: @michaelchearn…
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Surprise! You’re getting your Coffee with Butterscotch a day early this week because the Crashlands 2 demo is going LIVE! Let’s talk ALL ABOUT IT! We dive into the origins, the journey, and also what’s to come in Crashlands 2. Check out the demo, and let us know your thoughts! Support Crashlands 2! Official Website: https://www.bscotch.net/games/cr…
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Check out our Patreon: patreon.com/supernpcradio Today, we have ourselves a good old-fashioned quote-a-thon. We bring in da-boys to trade all-time best quotes and let's not forget- riff! The Show: @vgacomedyshow Jeremy Schmidt: @ocarinaofcrime Patrick Ehlers: @Patrick_Ehlers Conner McCabe: @conner_mccabe July Diaz: @julydiaz…
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This week, we talk about corporate shenanigans, studio closures, and shareholder value. Having a successful game and a great track record doesn’t protect a studio from closing if a corporation’s financial expectations aren’t met, and those expectations are always about maximizing shareholder value. The emphasis on short-term profit over sustainable…
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Check out our Patreon: patreon.com/supernpcradio That's right, folks! We are having ourselves a good old-fashioned INDIE GAME SUMMER !!! While AAA titles are few and far between indie games have been steady as ever with many great titles that have dropped this Summer and more to come! The Show: @vgacomedyshow Jeremy Schmidt: @ocarinaofcrime Michael…
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In this episode, we discuss life lessons, game bundles, and constraints. When you first start out in game dev, early projects have more constraints. Your team might have limitations in technical skills or artistic ability or just general knowledge. But constraints aren’t a bad thing! Leaning into and embracing constraints can inject a distinctive s…
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This week, we talk about the Crashlands 2 demo, Fallout TV, and meaningful dialogue. Engaging in discussion with thoughtful people who hold different views can expand your perspective and deepen your understanding of the world. But make sure the diversity of opinion you’re embracing isn’t just blatantly false or terrible. We’re talking pineapple on…
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This is a free sample of our BioShock Games Club over at patreon.com/supernpcradio Today, we enter the lighthouse. Jeremy Schmidt: @ocarinaofcrime Conner McCabe: @conner_mccabe July Diaz: @julydiaz Nick Costanza: @nick_costanza Mikey McCollor: @secretblimp Roxy Polk: @redmageroxyAv Jeremy Schmidt
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In this episode, we discuss AI News, tech demos, and change management. It’s hard to unlearn old habits and adopt new practices. Resistance is natural when you disrupt the comfort of routine and commit to adaptation. It’s a truth universally acknowledged, that change requires challenge, and progress requires change. Support Crashlands 2! Official W…
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