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65: Accessibility is a Spectrum for Gamers, Too

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Innehåll tillhandahållet av Relay FM. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Relay FM eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Talking about gaming accessibility for a variety of users. We cover hardware, how gaming studios address accessibility, and what it's like to advocate for and write about it, too.

This episode of Parallel is sponsored by:

Guest Starring:

Lauren Radford and Grant Stoner

Links and Show Notes:

Talking about gaming accessibility for a variety of users. We cover hardware, how gaming studios address accessibility, and what it's like to advocate for and write about it, too.

Support Parallel with a Relay FM Membership
How Xbox Is Advancing Gaming Accessibility on Its Platforms, And, Hopefully, Throughout the Industry - IGN
Gamers With Disabilities On Issues In Accessible Gaming
Meet the Disabled Streamers Who Are Transforming the Industry | WIRED
A guide to differently abled gaming with the Nintendo Switch - The Washington Post
Innovation in Accessibility | Nominees | The Game Awards
Get The Veil - Microsoft Store
Accessibility at Ubisoft: Where We Are Today
Can I Play That? - For Disabled Gamers, By Disabled Gamers
Getting Over It - Play Getting Over It on CrazyGames
From An Accessibility Perspective, Halo Infinite’s Open World is Exhausting
  continue reading

94 episoder

Artwork
iconDela
 
Manage episode 315698834 series 2414002
Innehåll tillhandahållet av Relay FM. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Relay FM eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Talking about gaming accessibility for a variety of users. We cover hardware, how gaming studios address accessibility, and what it's like to advocate for and write about it, too.

This episode of Parallel is sponsored by:

Guest Starring:

Lauren Radford and Grant Stoner

Links and Show Notes:

Talking about gaming accessibility for a variety of users. We cover hardware, how gaming studios address accessibility, and what it's like to advocate for and write about it, too.

Support Parallel with a Relay FM Membership
How Xbox Is Advancing Gaming Accessibility on Its Platforms, And, Hopefully, Throughout the Industry - IGN
Gamers With Disabilities On Issues In Accessible Gaming
Meet the Disabled Streamers Who Are Transforming the Industry | WIRED
A guide to differently abled gaming with the Nintendo Switch - The Washington Post
Innovation in Accessibility | Nominees | The Game Awards
Get The Veil - Microsoft Store
Accessibility at Ubisoft: Where We Are Today
Can I Play That? - For Disabled Gamers, By Disabled Gamers
Getting Over It - Play Getting Over It on CrazyGames
From An Accessibility Perspective, Halo Infinite’s Open World is Exhausting
  continue reading

94 episoder

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