The award-winning WIRED UK Podcast with James Temperton and the rest of the team. Listen every week for the an informed and entertaining rundown of latest technology, science, business and culture news. New episodes every Friday.
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Innehåll tillhandahållet av John Gruber and Daring Fireball / John Gruber. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av John Gruber and Daring Fireball / John Gruber eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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346: ‘Like Neo Dodging Bullets’, With Zach Gage
MP3•Episod hem
Manage episode 327971061 series 151259
Innehåll tillhandahållet av John Gruber and Daring Fireball / John Gruber. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av John Gruber and Daring Fireball / John Gruber eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Zach Gage joins the show to talk about game design and creativity, including his new game Knotwords.
Sponsors
- Squarespace: Make your next move. Use code talkshow for 10% off your first order.
- Memberful: Monetize your passion with membership. Start your free trial today.
- Kolide: Endpoint Security for teams that Slack. Try Kolide for free today; no credit card required.
Links
- Knotwords.
- Zach Gage’s portfolio website, with a full list of games.
- Really Bad Chess, which is actually, of course, really good.
- SynthPod, Zach’s first iPhone app.
- HyperStudio — a classic developer tool like HyperCard, but with color support.
- Apple’s original “Cocoa” — Stagecast Creator/KidSim.
- Zach Lieberman’s OpenFrameworks project from 2010.
- Lights Off — the first native iPhone game, nearly a year before the App Store. (I mistakenly called it “Lights Out” during the show.)
- CandyBar — Mac utility for customizing icons, including, back in the day, the icons for the system itself.
- Threes, a great puzzle game of iOS from 2014. (App Store link.)
- 2048, a free Threes knockoff.
- Texas Instruments TI-83 Graphing Calculator, and games written for it.
- PICO-8 fantasy console.
- Playdate Pulp, and Bitsy, Pulp’s inspiration.
- Sol LeWitt, conceptual artist.
This episode of The Talk Show was edited by Caleb Sexton.
321 episoder
MP3•Episod hem
Manage episode 327971061 series 151259
Innehåll tillhandahållet av John Gruber and Daring Fireball / John Gruber. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av John Gruber and Daring Fireball / John Gruber eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Zach Gage joins the show to talk about game design and creativity, including his new game Knotwords.
Sponsors
- Squarespace: Make your next move. Use code talkshow for 10% off your first order.
- Memberful: Monetize your passion with membership. Start your free trial today.
- Kolide: Endpoint Security for teams that Slack. Try Kolide for free today; no credit card required.
Links
- Knotwords.
- Zach Gage’s portfolio website, with a full list of games.
- Really Bad Chess, which is actually, of course, really good.
- SynthPod, Zach’s first iPhone app.
- HyperStudio — a classic developer tool like HyperCard, but with color support.
- Apple’s original “Cocoa” — Stagecast Creator/KidSim.
- Zach Lieberman’s OpenFrameworks project from 2010.
- Lights Off — the first native iPhone game, nearly a year before the App Store. (I mistakenly called it “Lights Out” during the show.)
- CandyBar — Mac utility for customizing icons, including, back in the day, the icons for the system itself.
- Threes, a great puzzle game of iOS from 2014. (App Store link.)
- 2048, a free Threes knockoff.
- Texas Instruments TI-83 Graphing Calculator, and games written for it.
- PICO-8 fantasy console.
- Playdate Pulp, and Bitsy, Pulp’s inspiration.
- Sol LeWitt, conceptual artist.
This episode of The Talk Show was edited by Caleb Sexton.
321 episoder
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