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Innehåll tillhandahållet av Dwight and Jacob Scull and Jacob Scull. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Dwight and Jacob Scull and Jacob Scull eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
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GM 101: How to Recover from Ruined Plot Hooks

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Manage episode 284792294 series 2793519
Innehåll tillhandahållet av Dwight and Jacob Scull and Jacob Scull. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Dwight and Jacob Scull and Jacob Scull eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Hey Storytellers,
In today's episode, we cover what to do if your players kill your plot hook or just decide they don't want to do the adventure and want to do something else.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
There are many ways to recover from this but if your players kill your hook because they are untrusting you can pivot the hook from being a good character to an evil one and leave the clue on their person.
Or as the adventures are walking around you can bring the hook to them in a moment of action. Getting revenge is a great motivator for an adventure.
Listen for more.

  continue reading

163 episoder

Artwork
iconDela
 
Manage episode 284792294 series 2793519
Innehåll tillhandahållet av Dwight and Jacob Scull and Jacob Scull. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Dwight and Jacob Scull and Jacob Scull eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

Hey Storytellers,
In today's episode, we cover what to do if your players kill your plot hook or just decide they don't want to do the adventure and want to do something else.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
There are many ways to recover from this but if your players kill your hook because they are untrusting you can pivot the hook from being a good character to an evil one and leave the clue on their person.
Or as the adventures are walking around you can bring the hook to them in a moment of action. Getting revenge is a great motivator for an adventure.
Listen for more.

  continue reading

163 episoder

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