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Dolby Atmos - Immersive Audio

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Manage episode 316763809 series 2682624
Innehåll tillhandahållet av Sound On Sound Ltd and Sound On Sound. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Sound On Sound Ltd and Sound On Sound eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

David Gould, Director of Audio Content Solutions at Dolby Labs, chats to Hugh Robjohns about creating content in Dolby Atmos. Although used extensively in film, Dolby Atmos is now becoming a popular format for musicians. David and Hugh discuss how you can incorporate this technology in your own studio.

Chapters
00:00 - Introduction
01:01 - Working With Headphones
07:45 - Beds and Objects
12:26 - Storing The Data
15:39 - Practical Applications
20:15 - Musicians Using Atmos
23:42 - Musical recommendations

David Gould Biog

Director, Audio Content Solutions

In his role at Dolby, David is responsible for creating products and solutions that will enable and inspire the music and audio post production community to create content in the Dolby Atmos format.

Prior to joining Dolby in early 2012, David was a Senior Product Manager at Avid Technology, where he was responsible for Pro Tools software. David started his career in London as a recording engineer at Abbey Road Studios, specialising in orchestral film scoring; he joined Avid in 2005 where he held various positions in technical sales before moving into product management.

Dolby Atmos
Dolby Atmos goes beyond the capabilities of stereo and surround sound, unlocking a richer, fuller, and more immersive experience. Artists can now place individual elements of a song, revealing details with unparalleled clarity and depth.

https://professional.dolby.com/music/create-music-in-dolby-atmos/
Production Suite 90-day free Trial download: https://developer.dolby.com/forms/dolby-atmos-production-suite-trial/
Getting Started - Pro Tools: https://professionalsupport.dolby.com/s/article/Dolby-Atmos-Music-Getting-Started-with-Pro-Tool-Ultimate
Getting Started - Ableton: https://professionalsupport.dolby.com/s/article/Dolby-Atmos-Music-Getting-Started-with-Ableton-Live
Getting Started - Logic: https://professionalsupport.dolby.com/s/article/Dolby-Atmos-Music-Getting-Started-with-Logic-Pro
Tutorial video series: https://www.dolby.com/institute/tutorials/

Hugh Robjohns Biog
Hugh Robjohns has been Sound On Sound´s Technical Editor since 1997. Prior to that he worked in a variety of (mostly) sound-related roles in BBC Television, ending up as a Sound Operations Lecturer at the BBC´s technical training centre. He continues to provide audio consultancy and bespoke broadcast audio training services all over the world, lectures at professional and public conventions, and occasionally records and masters acoustic and classical music too!

  continue reading

49 episoder

Artwork

Dolby Atmos - Immersive Audio

People & Music Industry

79 subscribers

published

iconDela
 
Manage episode 316763809 series 2682624
Innehåll tillhandahållet av Sound On Sound Ltd and Sound On Sound. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av Sound On Sound Ltd and Sound On Sound eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.

David Gould, Director of Audio Content Solutions at Dolby Labs, chats to Hugh Robjohns about creating content in Dolby Atmos. Although used extensively in film, Dolby Atmos is now becoming a popular format for musicians. David and Hugh discuss how you can incorporate this technology in your own studio.

Chapters
00:00 - Introduction
01:01 - Working With Headphones
07:45 - Beds and Objects
12:26 - Storing The Data
15:39 - Practical Applications
20:15 - Musicians Using Atmos
23:42 - Musical recommendations

David Gould Biog

Director, Audio Content Solutions

In his role at Dolby, David is responsible for creating products and solutions that will enable and inspire the music and audio post production community to create content in the Dolby Atmos format.

Prior to joining Dolby in early 2012, David was a Senior Product Manager at Avid Technology, where he was responsible for Pro Tools software. David started his career in London as a recording engineer at Abbey Road Studios, specialising in orchestral film scoring; he joined Avid in 2005 where he held various positions in technical sales before moving into product management.

Dolby Atmos
Dolby Atmos goes beyond the capabilities of stereo and surround sound, unlocking a richer, fuller, and more immersive experience. Artists can now place individual elements of a song, revealing details with unparalleled clarity and depth.

https://professional.dolby.com/music/create-music-in-dolby-atmos/
Production Suite 90-day free Trial download: https://developer.dolby.com/forms/dolby-atmos-production-suite-trial/
Getting Started - Pro Tools: https://professionalsupport.dolby.com/s/article/Dolby-Atmos-Music-Getting-Started-with-Pro-Tool-Ultimate
Getting Started - Ableton: https://professionalsupport.dolby.com/s/article/Dolby-Atmos-Music-Getting-Started-with-Ableton-Live
Getting Started - Logic: https://professionalsupport.dolby.com/s/article/Dolby-Atmos-Music-Getting-Started-with-Logic-Pro
Tutorial video series: https://www.dolby.com/institute/tutorials/

Hugh Robjohns Biog
Hugh Robjohns has been Sound On Sound´s Technical Editor since 1997. Prior to that he worked in a variety of (mostly) sound-related roles in BBC Television, ending up as a Sound Operations Lecturer at the BBC´s technical training centre. He continues to provide audio consultancy and bespoke broadcast audio training services all over the world, lectures at professional and public conventions, and occasionally records and masters acoustic and classical music too!

  continue reading

49 episoder

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