Can gaming make us happier?
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Innehåll tillhandahållet av LSE Film and Audio Team, London School of Economics, and Political Science. Allt poddinnehåll inklusive avsnitt, grafik och podcastbeskrivningar laddas upp och tillhandahålls direkt av LSE Film and Audio Team, London School of Economics, and Political Science eller deras podcastplattformspartner. Om du tror att någon använder ditt upphovsrättsskyddade verk utan din tillåtelse kan du följa processen som beskrivs här https://sv.player.fm/legal.
Contributor(s): Dr Aaron Cheng, Michael Steranka, Joanna Ferreria | Gaming has become a normal part of many people's everyday lives, from mobile to console games it is easier than ever to be a gamer. But how do online games affect us? This month, LSE iQ asks: Can gaming make us happier? We talk about online abuse in gaming and the toxic nature of some gamers and how a location-based game like Pokémon Go gently nudges players to go outside to play and interact with others. Mike Wilkerson talks to: Dr Aaron Cheng, Assistant Professor in LSE’s Department of Management; Michael Steranka, Product Director at the creators of the game Pokémon Go Niantic; and Joanna Ferreria an online blogger and avid gamer. Research blog: https://www.lse.ac.uk/News/Latest-news-from-LSE/2022/d-Apr-22/Location-based-mobile-games-like-Pok%C3%A9mon-Go-may-help-alleviate-depression
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