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Memory Lane

Realm

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From the writer behind the hit series Pretty Little Liars comes a psychological thriller about mothers, daughters, and the dangers of memory. Alex Bryant has questions only her mother, Cassie, can answer. So when Cassie suggests they both participate in a study on implanted memories and help heal their estranged relationship, Alex believes her chance has finally come. Maybe after a lifetime of wondering, she’ll finally learn who her father is, and why her mother insists on keeping his identi ...
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A Trip Down Memory Card Lane

David Kassin and Robert Kassin

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Would you like to learn new things about your favorite video games, and the people who create them? A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more. Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and ...
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We celebrate 200 episodes by looking at one of the most iconic games of all time, Super Mario 64. We'll talk about the development of the game, looking back at some old interviews to understand the process. Our conversation will continue as we talk about the legacy of this game alongside our own personal experiences with it. Finally, we take some t…
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"At school, managing the stink bomb campaign, that was brilliant." This week we have the uber talented and super wonderful @helenlederer on the show. While very few photos are discussed, the sheer joy of conversation was palpable. PICS & MORE - https://www.instagram.com/memory_lane_podcast/ A Dot Dot Dot Production produced by Joel Porter Hosted by…
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Today, we're going to learn all about the RoboCop franchise, staring with the conception of the original Robocop movie in 1987. As part of its story, we'll learn all about how the first Robocop movie was adapted into a video game. After that, we'll look through the movie sequels and the video game adaptions of each movie. Finally, we'll continue by…
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"Not only will we not sponsor you but you are trivialising an atrocity." This week we have the brilliant and always surprising Marcus Brigstocke on to talk about his dancing days, weight loss, addiction, Prince and so much more. Marcus really has lived many many lives. Photo 01 - Me aged three Photo 02 - Growing up and going to uni Photo 03 - My lo…
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Today, we'll learn the story of The Last of Us, released for the PlayStation 3 in 2013. As part of its story, we'll learn all about its creator, Neil Druckmann, and briefly run through the early history of its development studio, Naughty Dog. Our discussion focuses on how the narrative of the game came together, and we talk at length about what all…
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Today, we're celebrating the history of Space Invaders, which was released in arcades in the Summer of 1978. As we learn about the game, we'll also talk about the career of its creator, Tomohiro Nishikado. While looking at his early career, we'll look at many firsts in the video game industry, including the first human on human combat title. Help u…
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Today, we're looking at Dark Seed, a 1992 adventure game inspired by the artwork of H.R. Giger. As part of its story, we'll learn all about the career of the Swiss artist, and explore his contributes to video games and cinema. We'll also learn about Cyberdreams, the game's development studio, and explore their limited library. Prepare to have a hor…
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Today, we're look back at SegaSonic the Hedgehog, an arcade cabinet released by Sega in May of 1993. As part of its story, we'll look at where the SegaSonic name came from. We'll also talk about the 1st game in which Sonic was voiced, a popcorn vending machine starring Sonic and Tails, and a Sonic game in which you run on a treadmill. There is much…
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Today, we look back at the development history of Red Dead Redemption, originally released by Rockstar Studios in May 2010. As part of its story, we'll revisit the history of its development studio Rockstar San Diego. We'll also talk about how the studio gave life to the Western Frontier. After that, we'll talk about the Rockstar Wives debacle and …
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"I was rolling this ball of snow around and it was picking up all the cat shit..." This week we have the incredible Richard Herring who comes with stories of his great grandad's ventriloquist dummies, his first time abroad on his own, having testicular cancer, beating Kerry on Taskmaster and meeting his hero Michael Palin. Photo 01 - My Ventriloqui…
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Today, we're looking at the early history of Game Creation Systems. We'll start by discussing modern examples to help you understand the genre as it stands today. Then, we'll look back at the creation of the genre with the Pinball Construction Set, and the Arcade Machine. Our discussion will continue by looking at further examples of innovative sof…
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Today, we're diving into the origins of the best selling video game of all time, Minecraft. As part of its story, we'll look at the life and career of its creator, Markus Persson. We'll take time to look at the actual internet forum post in which the first version of Minecraft was released to the world. After talking about our own experiences with …
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Today, we look at the origins of Kirby by looking at the development of Kirby's Dream Land, which was released for the Nintendo Gameboy in 1992. As part of its story, we'll revisit the early history of its studio, HAL Laboratories. We'll also look at the game that almost bankrupted the studio, and talk about how it led to Kirby becoming a Nintendo …
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"When you say you see my mothers face it's because she looks wrecked..." This week we have the fabulous Sara Barron on to talk about her dancing days, her thoughts and dreams, her sweaty nature and her relationship with her brother. Photo 01 - Me and my mum (and dad) Photo 02 - Me and my mum Photo 03 - Me and my mum Photo 04 - My hopes and dreams P…
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We're going back to the beginning of the Fire Emblem series by looking at Fire Emblem: Shadow Dragon and the Blade of Light (1990). As part of its story, we'll look back at the beginning of its development studio, Intelligent Systems, and talk about how Fire Emblem was conceived. Our guests, David Seley and Keefer Maresh share thier experiences wit…
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"My mum hated this cardigan I wore so much that when I got beaten up she said 'I told you not to wear that cardigan!'" This week we had a last minute cancellation so @jenbristercomedy cobbled together 3 (very funny) photos to talk about. Thanks to @jarredchristmas for the empty Scottish gig photo. Photo 01 - My young (tanned) self Photo 02 - A very…
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Today, we look at Thomas Disch's Amnesia, the 1986 text adventure that accurately modeled Manhattan in its time. As part of its story, we'll look at the career of science-fiction writer, Thomas M. Disch. Then, we'll talk about how he ended up in video game development. Finally, we'll talk about the development and significance of Amnesia itself, th…
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"After a while I just stopped trying to fit in..." This week we have the brilliant, funny and multi-talented @IanMooreAuthor on the show! Once a brilliant stand-up comedian now a brilliant author of Kerry's favourite cosy-crime. Photo 01 - Me and my wife to be aged 18yrs Photo 02 - My one and only headshot Photo 03 - Mowing the lawn Photo 04 - Open…
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Today, we're looking back at the original Breath of Fire, Capcom's first attempt in the role-playing genre. As part of its history, we'll talk about why Capcom decided to create a RPG, and who they asked to step up to the task. We'll then look at further sequels in the Breath of Fire series, through the most recent game in the main series. At lengt…
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"Obviously I was disappointed to let a goal in because... Who's getting past that?!" This week we have the brilliant, funny and wonderful human Chloe Petts on the show! Amongst other things, Chloe is a big fan of Ben's, was a brilliant footballer and is a wonderful stand-up and is a MASSIVE Palace fan. Photo 01 - Me playing football (conceding a go…
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Today, we're going to celebrate the 30th Anniversary of the Elder Scrolls series by looking at the development of its first title, Elder Scrolls: Arena. As part of its story, we'll look back at the history of its development studio, Bethesda Softworks. We'll talk about their early library, and talk about the risk they took by developing this game. …
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"In this photo I was asking them to call my mum and dad to tell them I was going to die..." This week we have the uber talented (despite what he tells you) Huge Davies on the show! What a pleasure and some great stories too. Plus Kerry and Jen discuss meeting their fans and the pleasures of grooming their loved ones. Photo 01 - Me at my grandparent…
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Today, we dive into the atmospheric world of "Super Metroid," a landmark SNES title from 1994. Our story begins with a recap of the origins of the Metroid series, itself, and we work our way through its history leading up to Super Metroid, itself. We talk at length about the development of the game, address our experiences with the game, talk about…
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"I might as well have carried a picture of Margaret Thatcher and copy of the Sun..." This week we have the ever so funny and ever so wonderful human Lucy Porter on the show! Lucy brought in 40 photos... but who's counting?! Plus Kerry and Jen discuss babysitters, New Orleans and The Weakest Link... Amongst other things... Photo 01 - Adorable / curt…
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Strap in for a stellar voyage on this episode as we rocket through the history of Star Raiders, the 1980 Atari classic that redefined space combat simulations. We'll navigate the journey of its creator, Doug Neubauer, an engineer whose vision and programming prowess brought us this intergalactic adventure, setting a new course for future games in t…
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This week we have the wonderful, hilarious and awesome human that is Jess Fostekew on the show! It's more a chat with a mate looking at a few photos but what more could you ask for?! Plus Jen and Kerry discuss losing it over One Day, the pros and cons of capitalism, baby attire... Yep, lots of bases covered this week. Photo 01 - Me in a bath Photo …
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We take a look back at Conker's Bad Fur Day, originally released for the Microsoft Xbox in 2001. As part of its story, we'll briefly recap the history of its development studio, Rare. Our discussion on the game itself will focus on how the game evolved from a cute 3D platformer into the Mature-rated game we know today. Join us as we go nuts on yet …
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TRIGGER WARNING - Phil tells a story about (accidentally) nearly hanging himself on stage - skip from 11:30 to 16:00 if this may be upsetting to you. This week we have the brilliant force of comedy Phil Ellis on the show! We barely touch the surface of his stories but the ones he does tell are just hilarious. Plus Kerry and Jen discuss riding a sui…
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Today, we're going to look at the Telarium Corporation, a software publishing company that develop interactive fiction in collaboration with well-establish authors in the 80s. As part of its story, we'll look at the publishing history of its parent company, Spinnaker Software. We'll also look at Telarium's libarary of games, which includes collabor…
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"In the safety of my sanctuary and my family I was using the hoover to perform Ricky Martin Shake Your Bom Bom" What a joyous day it was to have @stephencomedy come on our podcast and share some good, some bad and some down right hilarious photos with us! Photo 01 - Me and my parents (/Netflix true crime cover) Photo 02 - Me and Sara Photo 03 - Me …
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We're going back to the beginning of the Zelda series by taking a look at The Legend of Zelda, and Zelda II: The Adventure of Link. We'll talk at length about the development of both titles, looking at the ideas that formed the creation of the games themselves. This includes a discussion on how Zelda was created to be as different as Mario as possi…
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"I don't think Scotland had health adverts telling people not to hit their kids..." What an absolute pleasure to have @fernfrombathgate come on our podcast this week! The life Fern has had isn't done justice by our podcast... but there are still some AMAZING stories and some brilliant pictures for you all to enjoy. One of the highlights being Gala …
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Join us for an adventure as we look at the development cycle of Myst Online: Uru Live, originally released on GameTap in 2007. As part of its story, we'll revisit this point in the history of its development studio, Cyan Worlds. Our story will continue as we discuss the complicated history of brining Myst Online to completion. We'll look at detail …
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"I spent the next year and a half speaking in a full South East London accent..." One of the funniest and busiest men in comedy joins us this week with a hatful of stories (and pictures) that are both amazing and ridiculous in equal measure. Photo 01 - Me and Tom Photo 02 - Me and Suzi Photo 03 - Cornrows Photo 04 - Travel show one Photo 05 - Trave…
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Get ready for a deep dive into the intriguing tale behind Vagrant Story, a game that has etched its mark in gaming history. We'll unravel the development history of Vagrant Story and shed light on the creative genius behind it, Yasumi Matsuno. From his first game, through the development of Vagrant Story, we'll explore the evolution of Matsuno's ga…
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"I used to get my haircut where they said 'model's needed' in the hope I'd get noticed..." The uber talented and incredibly funny Jarred Christmas rocks into the podcast this week with a bunch of photos and stories. He's a man with so many stories we barely get to the start of his career. Photo 01 - Modelling poses Photo 02 - Young Jarred Photo 03 …
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In this episode, we embark on a captivating journey through the history of Final Fantasy VII, one of gaming's most iconic titles. Join us as we trace its evolution from a concept envisioned for the SNES to its groundbreaking release on the PlayStation. We'll explore the game's humble beginnings, revisit the pivotal Final Fantasy VI demo that set 3D…
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"My father cut my fringe using selotape..." The wonderful, talented and just a brilliant ray of sunshine - Allyson June-Smith - joins us for such a fun trip down Memory Lane. Photo 01 - Big head, Bad haircut Photo 02 - Grandma Photo 03 - Wedding Speach Photo 04 - Fairy Godmother Photo 05 - Mum and exotic Dancers Photo 06 - Love of my life Please go…
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Today, we're going to tell you the history of Defender, the side-scrolling shoot em' up released in 1981. We'll cover its history as part of the career of Eugene Jarvis, its creator. Along the way, we'll look at some of his early work on pinball machines at both Williams and Atari. Finally, we'll talk about what the impact that Defender had on gami…
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"And then she rocked up with the bald dad story..." The uber talented and multifaceted Kiell Smith-Bynoe rocks into the podcast this week with a bunch of photos and stories to boot. Photo 01 - Me and my cousins Photo 02 - School dayz Photo 03 - Junior Spesh dayz Photo 04 - Klayze Photo 05 - Filming Ghosts Photo 06 - Kool Story Bro PICS & MORE - htt…
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We're looking at the history of Infocom, and its most successful title, Zork. Our story begins with the development of Zork, and talks about how the gaming community contributed to its development. It continues with the formation of Infocom, talks about its acquisition by Activision, and looks at how the relationship between the two evolved. We'll …
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"When I put the photo on Facebook it got a lot of comments like... Doth thou playeth the lute sire?" The brilliant and unbelievably funny Rob Auton joined us with some amaing photos including what has to be our worst haircut yet. Photo 01 - Me at 4 years old Photo 02 - Christmas lava lamp Photo 03 - First Edinburgh Photo 04 - My friend Gareth Richa…
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We're looking back at the history of Spider-Man, the 1st Spider-Man game, and a few interesting games since for today's discussion. As part of our story, we'll look at how Spider-Man was created. We'll also talk about the creation of the very first Spider-Man video game. Afterwards, we'll look at some of our choices for interesting Spider-Man games…
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Today, we're going to tell you the history of the video game genre, Snake. Our story begins with the history of the Nokia Corporation, and then works its way through the history of snake-type video games. We'll then explore how Nokia and Snake came together to create an important point in gaming history. Let's slither like a snake on today's trip d…
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Today, we take a look back at our podcast episodes in 2023 by remembering some of the stories we've covered and talking about some of the great things we've learned this year. We also take a look forward and give you a sneak peak at the upcoming year of video game history lessons. Join us for a short episode - a short trip down Memory Card Lane.…
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Today, we're going to take a look at the history of Gran Turismo and its development studio, Polyphony Digital. As part of its history, we'll discuss the early history of Polyphony, and look at the games it developed before the Gran Turismo series. We'll continue by talking about how the team at Polys Entertainment overcame the rejection of its Gra…
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"I'm like that in an eye test, I want to win... I want them to say you can probably see through walls." To end the series we have the megastar Ricky Gervais. He brought in some great photos including one of him as a kid holding two monkeys. Photo 01 - Me at 6 years old Photo 02 - Then and now Photo 03 - The Golden Globes Photo 04 - My first and onl…
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Today, we'll all learn about Angry Birds, originally released for iOS and Maemo in December 2009. As part of its story, we'll explore the digital subculture known as the demoscene. We'll continue by talking about the creation of its development studio, Rovio, and we'll look at the creation of Angry Birds, in itself. Finally, we'll look at the Angry…
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We didn't have a prize... So we did a caricature... No arms but tits The wonderful, brilliant and incredibly funny Laura Checkley takes us through a few of her photos from a life of making people smile and laugh. Photo 01 - Family Holiday Photo 02 - Working with Cilla Black Photo 03 - Caricature Photo 04 - King Gary Bus Photo 05 - Laura's wedding d…
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